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Game: Half-Life 2: Deathmatch
Added Tue Aug 30th 2005

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2nd compo entry.

Though it has similar elements as his predecessor, this one is for the fans of less cubic elements, more theme presence and more compact gameflow. Other changes include:
-altered the middle connection
-orb room
-RPG room
-weapon landmarks
-some lighting

or in 2 words: more intense


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Discussion
0 starsPosted by [FF]FNDR.Jake_Brake on Fri Sep 1st 2006 at 6:23pm

Well, I have been running your original dm_intense on my servers for awhile now to rave reviews. But, I installed this new version the other night and everyone was very complimentary of the new, improved connectivity, texturing and weapons placement! Keep up the great work!
0 starsPosted by Belgarion on Mon Oct 17th 2005 at 6:06am

That first shot is so cool looking. This is way better than the previous version. Nice work.
[author]
Posted by BlisTer on Wed Aug 31st 2005 at 2:11am

As it says in the info, this version is more compact / cut down
0 starsPosted by Myrk- on Tue Aug 30th 2005 at 11:43pm

Is this the same as the version earlier? Does it still have that huge room etc? I didn't like alot of the last version, seemed very pointless. If this is a cut down version then it will be much better!
0 starsPosted by Addicted to Morphine on Tue Aug 30th 2005 at 11:17pm

From the screen shots I have to say I really like what you did with the weapon pick up areas. That texture and the lighting work really well. <br> <br>I also just rewatched Sphere recently, and I have to say that custom metallic texture matches the movie perfectly!
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