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1 rating / 5 stars
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1 rating
19192 views
1367 downloads
Game: Half-Life 2: Deathmatch
Added Thu Aug 9th 2007
Updated Sat Sep 5th 2009

Map Description

This map has a discussion topic which can be visited here

Mudanchee is a compact, fast and fun Half-Life 2 deathmatch map, set in an ancient cave system. Players combat each other between gloomy crystals, old tombs, clattering waterfalls and archeological equipment.



The complete weapon array is available, as well as various custom objects such as sharp crystals, hammers and rocks. Action is never far away due to the compact nature of the map, and vertical combat plays an important role. And there's the occasionally hidden items...


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0 starsPosted by haymaker on Sun Apr 27th 2008 at 6:05am

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0 starsPosted by Le Chief on Sun Apr 27th 2008 at 1:02am

Looks nice, I'll check it out later today.
0 starsPosted by Juim on Sun Apr 27th 2008 at 12:21am

Some images in this post have been automatically down-sized, click on them to view the full sized versions:

Probably some of the best rock work I've ever seen. this is really good looking Captain!. As for glitches or problems:

I jumped out of the cave into the water and walked right out of the map.

So, pros: Excellent rock work. Cool custom models, great layout, awesome ambience, attention to detail is just amazing.

Cons:A minor tad repetetive visually. And, nothing else that I can think of.

A truly great map worth waiting for.

P.S. Fix the offmap thing and I will pitch the map at the next [FF] playtest!

Thanks for your hard work!

[author]
Posted by Captain P on Sat Apr 26th 2008 at 10:02pm

It's almost like kicking a dead horse or however the saying goes, but finally...

After more than 2 years - and a few more if you count mudanchee for HL - this map is getting done. I've skinned the last few models, worked out a few more details and it's now in a state that I can call it finished.

I would like to ask you guys to give it some tests: please report any issues so I can fix them. It'll be the last time I'll work on this map. Yay! image


Enough with the boring talk, here are some screens and a download link. That's what this thread is all about, after all:

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Entrance to the spiky rocket tomb

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Sightseeing through the canyon

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The big waterfall cave

Download! (.rar, 6.7 MB) (updated to v50)
0 starsPosted by Le Chief on Sun Jun 17th 2007 at 6:37am

Good work Captain P. Anyone who can make a realistic rock gemoetry deserves a golf clap. *clap clap clap calp*
0 starsPosted by 417 on Sun Jun 17th 2007 at 5:17am

Can you please fix the download for this map. We tried to include it in our latest map pack and put it on our server but we are missing textures/sounds with the .bsp version we have. If you fix the download link we can feature it in our next map pack. Thanks!
0 starsPosted by Junkyard God on Mon Mar 19th 2007 at 10:21pm

I remember seeing this map ages ago, it looked sweet back then, and it sure looks sweet now pmargin=2 leftmargin=2&gt;
0 starsPosted by reaper47 on Mon Mar 19th 2007 at 7:54pm

I found out about this cave in Mexico which reminded me of this map somewhat. It's funny how I thought the crystals to be quite surreal yet there are caves in the real world looking far more surreal than this. Anyway, I just found it pretty cool.
[author]
Posted by Captain P on Mon Feb 19th 2007 at 12:12am

Eh, no... not because of a system crash. I've had a busy time, rounding up my internship (got 2 published games under my belt now :P) and taking up school again, and various other responsibilities.

I just don't know when I'll get back at this map, but when I do, there's not much left to do on it, so yeah... let's hope I find some spare time for this in the near future. <img src=" SRC="images/smiles/icon_smile.gif">
0 starsPosted by reaper47 on Sat Feb 17th 2007 at 12:00am

You won't let this beautiful map die because of one system crash, will you? <img src=" SRC="images/smiles/icon_eek.gif">
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