Posted by BlisTer on Wed Oct 5th 2005 at 4:13pm
turning into something really nice and atmospheric, keep it up
Posted by Addicted to Morphine on Wed Oct 5th 2005 at 2:22pm
The sound of dripping water and muffled screams echoing through the dark corridors would be cool.
Posted by Captain P on Wed Oct 5th 2005 at 11:38am
Thanks guys.
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It's not tiberium, just light-emitting crystals. I was aiming for a mystic athmosphere, with those crystals and tomb elements. I think I'll add some fog and damping particle effects in the water cave and all to make it appear more mystical.
Thanks guys.
It's not tiberium, just light-emitting crystals. I was aiming for a mystic athmosphere, with those crystals and tomb elements. I think I'll add some fog and damping particle effects in the water cave and all to make it appear more mystical.
Posted by Addicted to Morphine on Wed Oct 5th 2005 at 3:03am
Looks like Tiberium crystals.
I agree with satchmo's comments.
Looking forward to see what this looks like after you get rid of those dev textures. It reminds me a bit of the Uldaman in World of Warcraft, except much darker and spookier.
Posted by satchmo on Tue Oct 4th 2005 at 11:02pm
What an amazing application of displacement surfaces. Not only is this technically impressive, but it also looks refreshingly distinct. I know it's the effect you're going after all along, and I have to say that you attained it successfully.
Alas, no more warehouses or abandoned buildings. The gameplay looks fun too, with a lot of z-axis plays.
Posted by Captain P on Sat Jul 23rd 2005 at 11:40pm
The adding of more levels is a good one, KungFuSquirrel... <br> <br>And the textures I have already rotated a little...
The adding of more levels is a good one, KungFuSquirrel... <br> <br>And the textures I have already rotated a little...
Posted by KungFuSquirrel on Sat Jul 23rd 2005 at 11:40pm
Looks good so far! I'll second some of the comments I've seen in the thread - for example, the rock texture should be horizontal (sedimentary rock forms in layers vertically.
Posted by Captain P on Sat Jul 23rd 2005 at 11:40pm
Screenshots don't work in links most of the times because of the webspace provider, Websamba, uses a frame on top of it... Too bad... <br> <br>But I'll fix the problem now...
Screenshots don't work in links most of the times because of the webspace provider, Websamba, uses a frame on top of it... Too bad... <br> <br>But I'll fix the problem now...


