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Game: Half-Life 2: Deathmatch
Added Thu Aug 9th 2007
Updated Sat Sep 5th 2009

Map Description

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Mudanchee is a compact, fast and fun Half-Life 2 deathmatch map, set in an ancient cave system. Players combat each other between gloomy crystals, old tombs, clattering waterfalls and archeological equipment.



The complete weapon array is available, as well as various custom objects such as sharp crystals, hammers and rocks. Action is never far away due to the compact nature of the map, and vertical combat plays an important role. And there's the occasionally hidden items...


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Discussion
0 starsPosted by wckd on Sat Jul 23rd 2005 at 11:40pm

click the picture so the new window with the red-x picture comes up. right-click the red-x and go to properties and find the url and copy and paste that into a new browser window. <br>I liked pic 4 the most, looked very cool.
0 starsPosted by SHeeP on Sat Jul 23rd 2005 at 11:40pm

images dont show btw smiley
0 starsPosted by Ferret on Sat Jul 24th 2004 at 12:50am

Like KFS said, rotate the textures. ANd focuse on more of a vertical combat rather than a horizontal combat. You really need to find a new wood texture. It wouldn't repeat as much and your r_speeds would reduce if you're using the texture I think you are.
[author]
Posted by Captain P on Tue Feb 3rd 2004 at 12:41pm

The adding of more levels is a good one, KungFuSquirrel... <br> <br>And the textures I have already rotated a little... smiley
0 starsPosted by KungFuSquirrel on Sun Feb 1st 2004 at 4:12pm

Looks good so far! I'll second some of the comments I've seen in the thread - for example, the rock texture should be horizontal (sedimentary rock forms in layers vertically. smiley ), you might want to find another wood texture, etc. I think I recall you saying some of that was in the works. <br> <br>I think you really should emphasize the level-over-level here, otherwise it will get far too linear. You get some variation in that third shot, but try to keep extra routes above and below to keep things interesting - 3 or even 4 layers could make for some insane vertical combat. Keep up the good work smiley
[author]
Posted by Captain P on Thu Jan 29th 2004 at 9:08am

Screenshots don't work in links most of the times because of the webspace provider, Websamba, uses a frame on top of it... Too bad... <br> <br>But I'll fix the problem now...
0 starsPosted by Forceflow on Wed Jan 28th 2004 at 9:31pm

Still getting the 404, m8te.
0 starsPosted by wckd on Wed Jan 28th 2004 at 6:04pm

click the picture so the new window with the red-x picture comes up. right-click the red-x and go to properties and find the url and copy and paste that into a new browser window. <br>I liked pic 4 the most, looked very cool.
0 starsPosted by SHeeP on Wed Jan 28th 2004 at 2:28pm

images dont show btw smiley
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