Posted by ReNo on Tue Jan 17th 2006 at 6:02pm
Looks pretty cool so far man, though I agree with CJ about it being a little too dark. I also reckon you could use some other hints of colour - maybe turn one or two of the monitors in the last shot on and have the screens give out a slight glow, or have some communication pillars or whatever with lights on them protruding into the sky in the outdoor areas. You might also consider putting in some "off-angle" stuff up there - structures that have their main faces lie off the rigid 90 degree presets you are currently sticking too. The dome like structure is a good example, but more might not hurt. Nice start anyway
Posted by Campaignjunkie on Sun Jan 15th 2006 at 7:40pm
I really like that third screen. Though I would make the light_environment brighter - it's multiplayer, players would rather see where they're going than bask in "atmosphere." It should only FEEL dark, not actually be that dark.
Posted by Orpheus on Sun Jan 15th 2006 at 12:45pm
Nice, rock solid,traditional HL1 feel you got going there. <br> <br>/me likes.

