Posted by Victor-933 on Fri Apr 8th 2011 at 11:02pm
Quoting Muhnay
Orph,
1st: you forget I dont like you, so I am not gonna lower my image standards just for you. So either deal with it, or shut up, no one cares about your metered connection.
1st: you forget I dont like you, so I am not gonna lower my image standards just for you. So either deal with it, or shut up, no one cares about your metered connection.
It's nice to see this place has kept its friendly and welcoming atmosphere during my absence.
More on-topic, however, is my new attempt at HL2 mapping -- which is just a Source remake of DM_Shafted.



Posted by G4MER on Thu Apr 7th 2011 at 12:51am
Orph,
1st: you forget I dont like you, so I am not gonna lower my image standards just for you. So either deal with it, or shut up, no one cares about your metered connection.
2nd: I have deleted everything from the PIT, I will think about adding stuff back, once I feel RIVEN will be more serious and devoted to the site and starts to monitor and admin the site on a regular basis. I had asked that he delete me and everything about me from this site, but that is under discussions right now.
Posted by Orpheus on Wed Apr 6th 2011 at 10:36pm
Put this in your maps bud. And please GOD no more png files.
Posted by Night-Wolf on Sat Sep 11th 2010 at 12:15am
Still a wip, a quick gameplay vid with some special models!
Http://www.youtube.com/watch?v=z-jn27KLNaA&feature=youtube_gdata_player
Posted by Riven on Thu Sep 9th 2010 at 8:43pm
Wow, that looks pretty good! -You should totally add that to the SnarkPit here!
-It totally deserves a spotlight here!
Nice job.
Posted by Night-Wolf on Thu Sep 9th 2010 at 12:35am
Hi all, havent posted here for a lonnnng time! Just wanting to show peeps my come back map. Let me know what you think http://www.worldofleveldesign.com/forums/viewtopic.php?f=6&t=1706&sid=15e865892c45245133bc40d2bca8a6e9
Thanks!
Posted by Riven on Thu Mar 25th 2010 at 2:12am
@ stgfly:
The first map screenshots look like they were taken way back before the EP1 engine merged into the old HL2 2004 engine. The screenshots are showcasing the old grass detail sprites.
Looks to be interesting. Definitely fits the gloomy overcast hl2 skyline. I like what I see with the arched colonnade around that unique building. There is plenty of fauna, and the displacements help to make the landscape interesting. The treehouse is a nice touch, and I think the overall "complex" looks like an interesting place to visit if you were passing by it on your way to C17 in the buggy. (single-player anyone?!!?)
The L4D2 map is completely different obviously but sure does get the atmosphere across. I never cared for the completely blacked-out sections of L4D2, (or L4D1 for that matter), and I don't care for them here. I understand the context calls for power outage, but perhaps that could be rectified with some emergency lighting casting some cool shadows across important focal areas? Otherwise, it looks like a genuine L4D map in the images
Looks nice. I would like to play them soon!
Posted by sgtfly on Mon Mar 22nd 2010 at 9:17pm
Okay ReNo, I'l post some screens for a couple maps I've been tinkering with. Not sure what to make the first one for but the second is a L4d2 map. I was rather dissappointed with the mall so i decided to make my own. What a colossal job that's turning out to be, I want to make it so you back track alot and spend alot of time in it.
first map




second map


Posted by G4MER on Thu Oct 8th 2009 at 2:25am
Gorbi,
It looks good man.. I am partial to the old, but that maybe just because they are in the setting already. The new look good, and maybe once in a setting like the old, I will like them more. Good work man.



