Posted by Guerilla on Mon Oct 22nd 2007 at 9:11pm
Hey all glad to see someone enjoys my map, anyways im considering updating it extensively, changing the general layout for performance optimization, going to increase details, better architechture, more realistic looking hopefully, and mostly run smoother <br> <br>im going to add some more interior's to the map mainly the building with the combine structure attached to it <br> <br>and if all goes well im going to release this in november possibly, kinda busy with work and all <br> <br>any suggestions for the future update of projects? its going to be called dm_projects3 btw...obviously lol
Hey all glad to see someone enjoys my map, anyways im considering updating it extensively, changing the general layout for performance optimization, going to increase details, better architechture, more realistic looking hopefully, and mostly run smoother <br> <br>im going to add some more interior's to the map mainly the building with the combine structure attached to it <br> <br>and if all goes well im going to release this in november possibly, kinda busy with work and all <br> <br>any suggestions for the future update of projects? its going to be called dm_projects3 btw...obviously lol
Posted by midkay on Thu Jul 27th 2006 at 8:48am
Used to play dm_projects a lot, really liked it for all its vertical/rooftop gameplay and style. dm_projects2 has a nice night setting (although I think you could have spent a bit more time on the conversion of day->night, e.g. some street lamps and a bit more brightness overall) and it's a better size for everything but full servers. A couple niggles like a hallway being entirely blocked off by a medium-sized rock and visible sealed-off black texture behind it, but mostly just little visual things. <br> <br>Verdict: still quite a fun, well-thought-out map. Nice job!


