dm_[sfc]_camp


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Game: Half-Life 2: Deathmatch
Added Sat Feb 18th 2006

Map Description

This map has a discussion topic which can be visited here

some early screenshots from my first selfmade map.
i think i finished my work soon...2 weeks, maybe 3?

this map is build from the original clanmeetingplace of [SFC]
senior-fight-club:-)

we drink some beer and eat steaks at the fireplace...
my english is not so gut aber wir hatten da m?chtig party und ne menge spass.
wenn euch meine map gef?llt bitte nur positive kritik.

and...visit our homepage <A HREF="http://senior-fightclub.de" TARGET="_blank">http://senior-fightclub.de</A>

and visit 1 of 3 servers, u find the ip on our page


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Discussion
0 starsPosted by Orpheus on Mon Feb 20th 2006 at 10:53pm

I like what I am seeing. My complaints are heartfelt. The fact that I keep coming back should prove that much. <br> <br>Keep them at, or around 100k. Less is always preferable.
[author]
Posted by dr.bock on Mon Feb 20th 2006 at 10:36pm

Thx all together:-) <br> <br>@ A. t. Morphine <br>now i add more lightning to the building <br>see screenshot 5 <br> <a href="http://i5.photobucket.com/albums/y159/drbock/abba50003.jpg" target="_blank">http://i5.photobucket.com/albums/y159/drbock/abba50003.jpg</a> <br> <br>@ Stadric <br>u can download the tree_models at the following URL <br><a href="http://www.uni-weimar.de/~viehoefe/hl2/index.html" target="_blank">http://www.uni-weimar.de/~viehoefe/hl2/index.html</a> <br>its for free. <br>6 trees with 6 different skins = 36 trees <br> <br>last but not least <br>@ Orpheus <br>sorry about the longlong time to download my screenshots:-(
0 starsPosted by Orpheus on Mon Feb 20th 2006 at 1:58pm

Looked at screen #3 today, took just short of 2 minutes to arrive. <br> <br>..... <br>.....
0 starsPosted by Addicted to Morphine on Sun Feb 19th 2006 at 9:58pm

They almost look like they're made from brushes. <br> <br>As for the content of the screens, it looks pretty good. I think you could add more lighting to the building itself to make it stand out against the skyline.
0 starsPosted by Stadric on Sun Feb 19th 2006 at 3:15pm

Looks good as an outside map, I agree with reaper about transitioning from outside to inside, it should be dirtier. <br>The architecture looks a little lack-luster, from what I can tell, the rooms are rather empty. Try adding some support beams. <br>BTW, where did you get those tree models?
0 starsPosted by Orpheus on Sun Feb 19th 2006 at 1:28pm

Looked at screen #2 today. Its contents was impressive. However, its size was still insulting since there was ample time to fix it. <br> <br>Shame. The map is losing its appeal... With each screen.
[author]
Posted by dr.bock on Sat Feb 18th 2006 at 10:11pm

Thx mr. reaper:-) <br> <br>i know the prob. with the ladder. its hard to build one only with brushes. <br>before i finish my work i will fix it...sure. <br> <br>decals and other details are in work...first i create the buildings. <br> <br>thx for your comment... <br> <br>you have visit my server??? nice
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