Posted by Victor-933 on Wed Aug 9th 2006 at 8:01pm
I don't really want to go overboard with detail.. I'm trying to keep this map fully playable in software mode, meaning even the most basic computers will be able to run it.
I don't really want to go overboard with detail.. I'm trying to keep this map fully playable in software mode, meaning even the most basic computers will be able to run it.
Posted by Mr.INSANE on Wed Aug 9th 2006 at 6:43pm
The Detail is somewhat Lacking theres definetly room for more the lighting is somewhat unnoticeable but this is a good start imo
Posted by reaper47 on Wed Aug 9th 2006 at 6:06pm
Looks very stylish. I like the blue color you kept through the whole map and the excellent texturing work. Still the floors could need some extra detail. They look a tad to repetitive. <br> <br>Also adding some differently colored lighting to a spot you really like could be a nice contrast. I love the blue color but I'm not sure if I wouldn't get tired of the blueish tones if there isn't a little contrast area somewhere. With a nice orange or yellowish tone to "warm up" so to say. The whole place looks very cold mostly (which is good for a submarine

