Posted by reaper47 on Sun Oct 29th 2006 at 10:48am
can't wait!
Posted by SmokersCough on Fri Oct 27th 2006 at 10:17am
Hi Guys, yes i know i was lame and didn't post the video of the faceposer stuff. But guess what, all the faceposer stuff is now in game and looking sweet (Hopefully you guys agree). We are now looking at a release for next friday, if nothing goes wrong. I would show you the new faceposer stuff but i'm thinking it might be worth waiting for the release
Posted by The_6th_monkey on Tue Oct 10th 2006 at 11:47am
Seems like there has been a delay.
Hope it gets released soon
Posted by midkay on Sun Oct 8th 2006 at 8:59pm
Yay, cool. That was quick, nice job.
Posted by SmokersCough on Sat Oct 7th 2006 at 1:14pm
Hi Midkay,
I made the amendments you mentioned last night, i think it's looking a lot smoother now. Thanks for the ideas. I'll release a small video soon " SRC="images/smiles/icon_smile.gif">
Posted by midkay on Sat Oct 7th 2006 at 5:07am
Cool. Yeah, the pointing animation looks fine, and I like the one at the end where he gestures by pointing with his thumb, it looks great.. it just seems like you use some of these too much, if you reduced the number of gestures and varied them up a bit it'd look great.
Nice to hear progress, can't wait for more.
Posted by SmokersCough on Sat Oct 7th 2006 at 12:52am
Hi,
Thanks for the comments, I see what you mean about faceposer, i can porbably make the animations smoohter i'll look into it tomorrow. Also the citizens have very few gesture animations (they are all Gman animations) the other animations are for actual sequences then don't work every well with the talk sequences.
But i agree i'll try and make them run together smoothly. I attempted most of the pointing when he is actually saying "you" and gesturing towards the stern and bow. As for the missing comma, that's easily fixed thanks for pointing it out.
Release date, if we work hard enough this weekend, the release date may be sooner than we think. We need to get our voice actor to record the rest of his lines then we are on the final stretch. Not too long now guys " SRC="images/smiles/icon_smile.gif">
Posted by midkay on Fri Oct 6th 2006 at 10:50pm
SmokersCough: Cool, new media. Looking very cool, I just had two thoughts while viewing that second link (the faceposer video).
1) The opening message's lacking a certain comma or other punctuation.
2) Faceposer work looks good, above average for a third-party mod, but if you wanted to put some more work into it to take it up a notch, I'd suggest working on some of the gestures. A lot of them seem really forced, especially toward the end ("We've already been spotted by scanners" sees the rebel waving his hand across the screen, why?). There's a lot of pointing in particular. I'd suggest trying to make these a bit more natural, smoother and more integrated to the conversation - act this out in front of a mirror and take mental notes about where you'd move your hands and in which way. Again, this already looks good, I'm just picking it apart...
(ir)regardless, this looks very cool all-in-all. Can't wait to play it. Any updates on a release date?
Posted by SmokersCough on Fri Oct 6th 2006 at 9:12pm
Hi Guys,
I thought you might be interested to see what the other mapper of Rock 24 is doing, (seeing as Mint_Sauce has been stealing the limelight
). Not sure if this trailer has been shown but hopefully you haven't seen it. Comments will be appreciated.
www.zen61223.zen.co.ukrock24WIP.wmv Some facposer, unfinsihed.
Click on the image to the left on the site, it links to another trailer, some more examples of the map.



Where are screen shots?
