Posted by Orpheus on Wed Jan 24th 2007 at 2:44pm
I am nearly positive that this question was asked, and answered in the HL2 editing forums.
Player equip or some such perhaps. Search it out.
yeah and at only $1 thanks to dynamic weapon pricing...you cant go wrong!
Its funny you should mention the nightvision goggles thing because i playtest sometimes with the nightvision and it is very practical on my map.
Is it possible to spawn players with nightvision? how'd ya do that?
Posted by FatStrings on Wed Jan 24th 2007 at 3:34am
wow, the whole light thing sounds awesome, night vision goggles will become useful for the first time
when i get the time i'll download it and check it out
It is definitely dark, there ARE more lights coming and i can totally agree with the need to add more. Not only lights but i am planning on possibly using some lighter textures to "brighten" things up as well as possibly going with snow as outdoor ground. should help.
Thanks for the stairs comments. I like them as well.![]()
I playtested about 50 or so rounds recently with bots and the fps are good to very good IMO considering my system is not very very new. (75-200fps) consistently with 9 bots runnin around. I must say too that the time was flying by. I believe the playability of this map is great, if i do say so myself. Very fun (toots own horn). lol Still needs bunches more models for cover and detail.
Posted by reaper47 on Wed Jan 24th 2007 at 12:00am
Hmm... it's a bit early. I think I had to download the map to really say anything but I don't have CSS installed...
But it's way too dark yet, I can tell you that
Posted by Orpheus on Tue Jan 23rd 2007 at 10:54pm
I know its early and pretty basic, but I like the stairs. Nothing flashy, just really clean and serviceable. If you can continue with that throughout the rest of the map, you'll do well.
Updated the screenies in case y'all didnt notice. I actually have done even MORE than what these screenshots show. I will post those new ones later. enjoy!
OK all you cool Cats and Kittens out there....Here are some screenies from my latest creation. Still a work in progress, still a LOT left to go but here's a taste for y'all ta nibble on. ENJOY!
CT Spawn entrance. Front of the hospital. No skybox yet, not many deatils. Needs windows n stuff. (The windows you can see were just for testing and will not stay-...bleh).
View as CT's enter bldg. Main Lobby. I have spent the most time recently working on this main lobby room because its the first room the CT's enter and considering the T entrance is a "back" sort of entrance, this room should set the tone for the enitre map. This room still needs more detail models and maybe a light or two more. Very cool so far IMO.
Main Lobby.
Main Lobby again.
Depart Main lobby through left lower side and find this room. This is actually a view from the "T" side.
Upper Hall.

Bombsite A Courtyard
Bombsite B Basement Electrical room
T Spawn
OK, hope you all enjoyed that little tour. Still very much a WIP, but i know many of you wanted some screens, so there ya go.
***THE DOWNLOADS HAVE BEEN UPDATED TO THIS PICTURED VERSION OF THE MAP***see profile
~~BENDER
Posted by amanderino on Thu Jan 18th 2007 at 6:45am
I'm almost postive that the lights will work. I can compile something now, I have all my stuff back.


