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Game: Half-Life 2: Deathmatch
Added Sat Jan 27th 2007

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This map has a discussion topic which can be visited here

The Facility called the Intermediate Sanctions Facility is Modeled after a real Jail in Burnet, TX, USA from a fire escape plan and the memory of an friend who was stuck attending there.
Attempted Mirros with help from a tut on mirrors here, and a little trial & error!

Uses locking doors, all doors are func_door_rotating w/frames and made to spec's as per the blueprint. Sprites and Alarms and light switches

my best and most to scale ReCreation yet.


Kitchen
Cafiteria
Restrooms
PC lab
Lockdown rooms
Dorms
Control room
Offices
Conference Room
etc.

still a work in progress, geting it to better scale...
sucks when you finish a map just to have to lower the entire ceeling. good thing for grouping!

optimized for Deathmatch,
Unbalenced gameplay
used many phys and static props!


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