Got it working for sure. http://files.filefront.com/ff_thecove_a1zip/;7740925;;/fileinfo.html
Nope. They are custom textures. Im going to really hate adding them manually.
Posted by Juim on Wed Jun 6th 2007 at 7:29pm
Better on the zip, still no go on the textures. Heres all the areas affected, so maybe you could manually find the missing ones. I would also suggest finding out how to manually add them in with packrat, (something I will be doing soon)
http://gamersdiner.com/images/ff_thecove1.jpg
http://gamersdiner.com/images/ff_thecove2.jpg
http://gamersdiner.com/images/ff_thecove3.jpg
http://gamersdiner.com/images/ff_thecove4.jpg
http://gamersdiner.com/images/ff_thecove5.jpg
http://gamersdiner.com/images/ff_thecove6.jpg
Now I am on my laptop, and using my second copy of HL2. I have HL2, HL2 episode one and HL2DM installed, If these are stock textures from another game(such as lost coast or something) let me know, but otherwise keep trying to include them in the bsp.
Best of luck
Ok try this file. Sorry, and thanks for being patient. The file size is around 14mb now.
http://files.filefront.com/ff_thecove_a1zip/;7708772;/fileinfo.html
Posted by Juim on Wed Jun 6th 2007 at 3:18pm
Well nothing has changed, I downloaded the RAR file, and there was a ff_thecove.bsp, (still missing textures)and there was a file called ff_thecove.b sp.bak.
So now its 27 megs zipped! and still no texture fix. Keep trying though.
Thank you. Its me, I used Pakrat and just did auto add textures, guess it didn't find them all. I'll re-upload a new one when i find out all the ones that are missing.
edit: Try this: http://files.filefront.com/ff_thecove_a1rar/;7702739;/fileinfo.html
Posted by Juim on Tue Jun 5th 2007 at 9:41pm
Some images in this post have been automatically down-sized, click on them to view the full sized versions:
First off, put the bsp into a zip file. I had to download a 22 mb file. Secondly, the map is missing a whole ton of textures, but I don't know if it's me or if you need to include them in the bsp with packrat or something:
Aside from that you seem to be off to a great start. The layout seems rather sprawling, but it's a bit early to judge. Nice displacement and general brush work so far. Fix those other problems and we'll take another look.
Here's the first downloadable version. It still has a lot of work in store.
http://files.filefront.com/ff_thecove_a1bsp/;7700684;/fileinfo.html
Posted by fishy on Sat May 26th 2007 at 12:26pm
I'd say that as long as a custom map can average 70% of official map framerates, then no-one can complain about it.



