returnFF_thecove by Beetle
FF_thecove


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615 downloads
Game: Fortress Forever
Added Fri Jun 15th 2007

Map Description

This map has a discussion topic which can be visited here

This is a remake for FF of thecove.bsp, originally made by Zouave for TFC. The rough layout will be like the TFC version. There's not a lot to say - if you have never seen the original you should take a look at it.


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[author]
Posted by Beetle on Sun Jun 10th 2007 at 5:08pm

Got it working for sure. http://files.filefront.com/ff_thecove_a1zip/;7740925;;/fileinfo.html
[author]
Posted by Beetle on Wed Jun 6th 2007 at 9:45pm

Nope. They are custom textures. Im going to really hate adding them manually.
0 starsPosted by Juim on Wed Jun 6th 2007 at 7:29pm

Better on the zip, still no go on the textures. Heres all the areas affected, so maybe you could manually find the missing ones. I would also suggest finding out how to manually add them in with packrat, (something I will be doing soon)

http://gamersdiner.com/images/ff_thecove1.jpg

http://gamersdiner.com/images/ff_thecove2.jpg

http://gamersdiner.com/images/ff_thecove3.jpg

http://gamersdiner.com/images/ff_thecove4.jpg

http://gamersdiner.com/images/ff_thecove5.jpg

http://gamersdiner.com/images/ff_thecove6.jpg

Now I am on my laptop, and using my second copy of HL2. I have HL2, HL2 episode one and HL2DM installed, If these are stock textures from another game(such as lost coast or something) let me know, but otherwise keep trying to include them in the bsp.

Best of luck

[author]
Posted by Beetle on Wed Jun 6th 2007 at 3:40pm

Ok try this file. Sorry, and thanks for being patient. The file size is around 14mb now.
http://files.filefront.com/ff_thecove_a1zip/;7708772;/fileinfo.html
0 starsPosted by Juim on Wed Jun 6th 2007 at 3:18pm

Well nothing has changed, I downloaded the RAR file, and there was a ff_thecove.bsp, (still missing textures)and there was a file called ff_thecove.b sp.bak.

So now its 27 megs zipped! and still no texture fix. Keep trying though.

[author]
Posted by Beetle on Tue Jun 5th 2007 at 10:01pm

Thank you. Its me, I used Pakrat and just did auto add textures, guess it didn't find them all. I'll re-upload a new one when i find out all the ones that are missing.

edit: Try this: http://files.filefront.com/ff_thecove_a1rar/;7702739;/fileinfo.html

0 starsPosted by Juim on Tue Jun 5th 2007 at 9:41pm

Some images in this post have been automatically down-sized, click on them to view the full sized versions:

First off, put the bsp into a zip file. I had to download a 22 mb file. Secondly, the map is missing a whole ton of textures, but I don't know if it's me or if you need to include them in the bsp with packrat or something:

Aside from that you seem to be off to a great start. The layout seems rather sprawling, but it's a bit early to judge. Nice displacement and general brush work so far. Fix those other problems and we'll take another look.

[author]
Posted by Beetle on Tue Jun 5th 2007 at 6:16pm

Here's the first downloadable version. It still has a lot of work in store.
http://files.filefront.com/ff_thecove_a1bsp/;7700684;/fileinfo.html
[author]
Posted by Beetle on Tue May 29th 2007 at 11:11pm

a few new pics are up
0 starsPosted by fishy on Sat May 26th 2007 at 12:26pm

I'd say that as long as a custom map can average 70% of official map framerates, then no-one can complain about it.
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