Posted by Amstrad on Thu Jul 5th 2007 at 2:10am
I've covered wars you know... <br> <br>But seriously, it's really hard not to think of /any/ mall setting in the context of zombies once you've played that game. Though I'm defiantly taking the comparison as a compliment. If only source could handle that many npcs at a time
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<br>Also, it's not exactly an aim map, but instead a less sprawling defuse map. Only the single objective, and focused hard on it. There are some corridors behind the stores, but I tried to shy away from the urge to spread it out too much.
I've covered wars you know... <br> <br>But seriously, it's really hard not to think of /any/ mall setting in the context of zombies once you've played that game. Though I'm defiantly taking the comparison as a compliment. If only source could handle that many npcs at a time
<br>
<br>Also, it's not exactly an aim map, but instead a less sprawling defuse map. Only the single objective, and focused hard on it. There are some corridors behind the stores, but I tried to shy away from the urge to spread it out too much.
Posted by ReNo on Wed Jul 4th 2007 at 1:44pm
Those screenshots are bringing back pleasant memories of Dead Rising


