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3 ratings / 4.67 stars
3 ratings / 4.67 stars
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3 ratings
6888 views
415 downloads
Game: Half-Life 2: Deathmatch
Added Sun Apr 5th 2009
Updated Sun Jun 7th 2009

Map Description

This map has a discussion topic which can be visited here

A curvy medium sized dm map with many secrets, and some good connectivity.

The current discussion topic can be found here


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Posted by Juim on Tue Oct 21st 2008 at 12:50am

Started work on the lower area.One screenie today, very early on, but feels good so far.


[ Edited by juim on Tue Oct 21st 2008 at 12:52am - total edits: 1]
0 starsPosted by Le Chief on Mon Oct 13th 2008 at 3:53am

Some solid screenshots you have displayed there. Looking at the screenshots, it seems you are heading in the direction of making a Quake/Abstract styled map.

Seems to be fine at the moment, height variation is in check, can't really see any problems coming up at this stage, keep the screenshots coming.

Quoting Juim
I Think I'm going to focus more on pure DM and playability rather than trying to make a real kind of environment.Tired of factories,cities,etc.


Well than make something else, there are plenty of themes out there, you can even invent your own!

[ Edited by aaron_da_killa on Mon Oct 13th 2008 at 1:27pm - total edits: 1]
0 starsPosted by G4MER on Mon Oct 13th 2008 at 2:25am

I like the architecture, and design. Not your same old Dust map.. or City 17 environment.

Looks like fun.. is this one complete? Would this work for the GUNGAME? I know a server who would enjoy this map.. but its a GUNGAME server.
0 starsPosted by Gwil on Sun Oct 12th 2008 at 6:48pm

Looks good, I see you are still in love with curvy walls smiley It reminds me of a Q3A style layout - good to focus on pure DM and playability I feel - my only concern would be the open nature, something a lot of the HL weapons don't lend themselves to (IMO at least)
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