Posted by gvault on Tue Jun 30th 2009 at 6:05pm
thanks man for the feedback.. Ill make a more strategic version as far as weapon placement goes ( _sw) "strategic weapon" will be the extension to the map name for that updated version. as far as the elevators yeah it is hillarious to get stuck inside the elevator (ontop of) but yeah some teles will be added. the sound loop, yes I agree is annoying.. which will be removed. As far as the basement (underground) damage, ill see what i can do there. Thanks for running the map and ill make these changes soon!
Posted by ffjakebrake on Sun Jun 28th 2009 at 3:39am
I have had this map up on my server for a week now and here is some additional feedback from many players that I have to agree with:
- In the elevator rooms, make teleports in ALL rooms. In the current version, players are getting stuck in the elevator constantly as other players on different floors are calling for it!
- Eliminate some the HL player sound files as they tend to "loop"too much and become annoying.
- Eliminate many of the weapons and make their placement more strategic
- Make the underground area more accessible with less damage. Maybe make it a trap, but the default should be that it is accessible with no player damage.
If you are able to make these changes, especially with the elevators, then this map will be significantly more playable! Keep up the good work!
Posted by gvault on Tue Jun 16th 2009 at 5:47am
hehehehe, thanks man.. im glad to hear you and your clan like em.. yeah the performance on towers with the train really did slow things down once players joined. (3+) i would say) but yeah you guys will love the new version, very fast paced and no problems reported as of yet.. keep me posted on any more suggestions or bugs... thanks..
btw- kind remarks, i look forward to bringing you more maps soon
-Twist
hehehehe, thanks man.. im glad to hear you and your clan like em.. yeah the performance on towers with the train really did slow things down once players joined. (3+) i would say) but yeah you guys will love the new version, very fast paced and no problems reported as of yet.. keep me posted on any more suggestions or bugs... thanks..
btw- kind remarks, i look forward to bringing you more maps soon
-Twist
Posted by ffjakebrake on Tue Jun 16th 2009 at 3:45am
I love your maps, and we just playtested tw_towers and fishsticks. Fishsticks performance was marginal, but our clan members really like the map so we are going to put it in the cycle. Towers was unplayable once the trains were moving so I am glad to see you have removed them! I will give this version a test and hopefully run it on our servers! You are very talented with very imaginative and refreshing design. As long as you focus on map performance moving forward I believe your maps will see significant server usage and success!

