Posted by ReNo on Fri Jul 9th 2004 at 11:15pm
Impressive visuals marred by a poor layout. Ominous is a good example of the sort of looks you can expect from a crackerjack level, but unfortunately it leaves a lot to be desired in terms of gameplay.
Posted by Orpheus on Wed Jul 7th 2004 at 5:50pm
this map escapes my meager grasp of word expression.. a must see to believe..
Posted by gimpinthesink on Wed Jul 7th 2004 at 5:50pm
yeh this is defenatly one of the best maps I have seen this year and one I have seen since I started mapping. <br> <br>It is a really really great map. <br> <br>gj
Posted by Spazz on Wed Jul 7th 2004 at 5:50pm
IT is amazing, not even a single &quot;flat&quot;section on the walls or even the roof. Nice
Posted by Orpheus on Wed Jul 7th 2004 at 5:50pm
review at: <br> <br>http://www.snarkpit.com/pits/orpheus/comp_reviews/ominous/ominous.html
Posted by 2d-chris on Wed Jul 7th 2004 at 5:50pm
avery impressive looking map, very curved and some fantastic lighting. This map gets my 5/5
Posted by Campaignjunkie on Wed Jul 7th 2004 at 5:50pm
Rather poor flow; it's a critical flaw that I'm afraid not even the architecture or style can rescue. If I was rating this on purely aesthetic achievement, I would of course give you a higher rating. But as a map - it honestly wouldn't play well, and there's next to no level-over-level action. Really good attempt though; just work more on map layouts and you will really have a lot of talent going for ya.
Posted by diablo on Wed Jul 7th 2004 at 5:50pm
One of my favourite maps entered into the competition. Detail astonishing! Excellent job!
Posted by KoRnFlakes on Wed Jul 7th 2004 at 5:50pm
Have to disagree with ck as me/cj/matt/karl/sal/monq all tested it online &amp; it played better than a 3. Good map, Just needed more spread out spawns.

