Posted by Myrk- on Wed Jun 2nd 2004 at 1:54pm
Ok... Pic 3 looks really messy, too many textures going on or something, I can't really make out whats what, and the rest unfortunately is very plain. You have cool bits but I think your problem is that you're not filling them with stuff or you're simply making them too big for themselves... [addsig]
Posted by Orpheus on Wed Jun 2nd 2004 at 1:10pm
| ? posted by Leperous |
| Looks pretty good, but perhaps a bit empty in places? |
i was walking around pitcrew1 yesterday, and thinking the exact same thing.
here we have, one of the greatest creations in HL history, yet its barren.. with very few exceptions, our map is comprised of walls,floors and ceilings.
sadly, with all the limits exceeded, i doubt many could be added now.
[back on topic[
crackerman.. gimme a yell before its done
.. i need to be able to find stuff that needs fixed ![]()
Posted by Leperous on Wed Jun 2nd 2004 at 8:54am
Looks pretty good, but perhaps a bit empty in places?
Some images in this post have been automatically down-sized, click on them to view the full sized versions:
A little update here, Im re-doing Team 1's start then this map will be in beta ![]()
Well guys glad to see you brought this topic back up cause this map WILL be done by tonight or tomorrow or the day after, either way its getting done by May 1st. But that does not include Beta testing and rest.
Hopefully the amount of hardwork that I have put into this contest will get me placed in the ZTK clan contest. Thats why I can garuntee the deadline ![]()
So everyone interested on PTing this May 1st give me a holar and we will need a server
This map can either be played CS, TS or HL. CS version will be done by May 1st and TS-HL are pending
[addsig]
Posted by ReNo on Thu Apr 29th 2004 at 8:14pm
The Specialists, its an HL multiplayer mod all about stylish fighting. [addsig]
Posted by azelito on Wed Apr 21st 2004 at 9:09pm
Oh my god those crates are extremely sexy... 
Orpheus: We will be needing one deff in the near future.
Half-Dude: Not sure, its actually in tons of wads, I think it started in the DoD wads, then TS got it and i dont know it, lol its everywhere. But search the TS wad, you might find it there.
[addsig]
Posted by half-dude on Wed Apr 21st 2004 at 5:31pm
Hey cracker, were'd you get the texture of the hanging wires that you used under the lights? [addsig]






