Posted by Perin on Sat Sep 11th 2004 at 11:41pm
This is a a discussion topic for the map "PG_Section4" by Perin which can be found here
Map description:
This is a map I am currently creating for a mod I'm on called 'Project Genesis'. The mod and the team are really cool and good at what they do.
This map I'm creating is the underground base in which the player has to find. This is all I can say about the mod itself.
Please let me know what should change, or give me any feedback because I need this to look incredible... any idea will be helpful.
*Project Genesis is no longer. This is now available for playing.
Map screenshots:
Screenshots for: PG_Section4


This is a a discussion topic for the map "PG_Section4" by Perin which can be found here
Map description:
This is a map I am currently creating for a mod I'm on called 'Project Genesis'. The mod and the team are really cool and good at what they do.
This map I'm creating is the underground base in which the player has to find. This is all I can say about the mod itself.
Please let me know what should change, or give me any feedback because I need this to look incredible... any idea will be helpful.
*Project Genesis is no longer. This is now available for playing.
Map screenshots:
Screenshots for: PG_Section4


Posted by 7dk2h4md720ih on Mon Mar 22nd 2004 at 12:43am
Using spot lights would give you the nice atmospheric lighting you're looking for. Adding another subtle light colour to the mix would add to the map.
Posted by KungFuSquirrel on Tue Feb 10th 2004 at 12:56am
Looks good, but it's very dark and very flat in color/lighting - mainly dark. Maybe that's what you're going for, granted, but I think a little added lighting couldn't hurt, particularly in the accent variety. A few accents with a decent bounce value would be a great way to make it more visible without making it too bright overall.

