cs_hostage_sprint


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1413 views
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Game: Counter Strike
Added Tue Dec 23rd 2003

Map Description

This map has a discussion topic which can be visited here

The CT's start with the hostages and must rush them to safety before the Terrorists stop them!
This is a fun map, and is very simple. The basic layout and architecture took around an hour to make.


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Discussion
0 starsPosted by wckd on Tue Dec 23rd 2003 at 5:05am

umm, i dont want to sound mean or anything, but try learning more aspects of mapping before releasing one to the public.
[author]
Posted by 2dmin on Tue Dec 23rd 2003 at 5:05am

The map took around 2 hours to make, from the first brush to the end of the last compile.
0 starsPosted by Sinner_D on Tue Dec 23rd 2003 at 5:05am

i like the idea of starting the hostages with the CT's, kinda like a massive as_map...lol however, i do agree, the architecture is rather plain. but everyone has to learn somehow...GJ and GL <br> <br>P.S. line the hosties up and see how many u can shoot threw with awp...Ahhh Good Times >smiley
[author]
Posted by 2dmin on Tue Dec 23rd 2003 at 5:05am

well if you get one person to crouch and you stand on top of them then you can get about 5 hosties with the awp thru the head... it would be more its just the angle is wrong and after 5 hosties the bullet goes too low...
[author]
Posted by 2dmin on Tue Dec 23rd 2003 at 5:05am


This is a a discussion topic for the map "cs_hostage_sprint" by 2dmin which can be found here

Map description:

The CT's start with the hostages and must rush them to safety before the Terrorists stop them!
This is a fun map, and is very simple. The basic layout and architecture took around an hour to make.

Map screenshots:

No images are available for: cs_hostage_sprint
[author]
Posted by 2dmin on Fri Nov 21st 2003 at 10:55am

well if you get one person to crouch and you stand on top of them then you can get about 5 hosties with the awp thru the head... it would be more its just the angle is wrong and after 5 hosties the bullet goes too low...
0 starsPosted by Sinner_D on Fri Nov 21st 2003 at 3:32am

i like the idea of starting the hostages with the CT's, kinda like a massive as_map...lol however, i do agree, the architecture is rather plain. but everyone has to learn somehow...GJ and GL <br> <br>P.S. line the hosties up and see how many u can shoot threw with awp...Ahhh Good Times &gt;smiley
[author]
Posted by 2dmin on Wed Nov 19th 2003 at 7:05am

The map took around 2 hours to make, from the first brush to the end of the last compile.
0 starsPosted by wckd on Wed Nov 12th 2003 at 2:42pm

umm, i dont want to sound mean or anything, but try learning more aspects of mapping before releasing one to the public.
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