Posted by wckd on Tue Dec 23rd 2003 at 5:05am
umm, i dont want to sound mean or anything, but try learning more aspects of mapping before releasing one to the public.
Posted by 2dmin on Tue Dec 23rd 2003 at 5:05am
The map took around 2 hours to make, from the first brush to the end of the last compile.
The map took around 2 hours to make, from the first brush to the end of the last compile.
Posted by Sinner_D on Tue Dec 23rd 2003 at 5:05am
i like the idea of starting the hostages with the CT's, kinda like a massive as_map...lol however, i do agree, the architecture is rather plain. but everyone has to learn somehow...GJ and GL <br> <br>P.S. line the hosties up and see how many u can shoot threw with awp...Ahhh Good Times &gt;
Posted by 2dmin on Tue Dec 23rd 2003 at 5:05am
well if you get one person to crouch and you stand on top of them then you can get about 5 hosties with the awp thru the head... it would be more its just the angle is wrong and after 5 hosties the bullet goes too low...
well if you get one person to crouch and you stand on top of them then you can get about 5 hosties with the awp thru the head... it would be more its just the angle is wrong and after 5 hosties the bullet goes too low...
Posted by 2dmin on Tue Dec 23rd 2003 at 5:05am
This is a a discussion topic for the map "cs_hostage_sprint" by 2dmin which can be found here
Map description:
The CT's start with the hostages and must rush them to safety before the Terrorists stop them!
This is a fun map, and is very simple. The basic layout and architecture took around an hour to make.
Map screenshots:
No images are available for: cs_hostage_sprint
This is a a discussion topic for the map "cs_hostage_sprint" by 2dmin which can be found here
Map description:
The CT's start with the hostages and must rush them to safety before the Terrorists stop them!
This is a fun map, and is very simple. The basic layout and architecture took around an hour to make.
Map screenshots:
No images are available for: cs_hostage_sprint
Posted by 2dmin on Fri Nov 21st 2003 at 10:55am
well if you get one person to crouch and you stand on top of them then you can get about 5 hosties with the awp thru the head... it would be more its just the angle is wrong and after 5 hosties the bullet goes too low...
well if you get one person to crouch and you stand on top of them then you can get about 5 hosties with the awp thru the head... it would be more its just the angle is wrong and after 5 hosties the bullet goes too low...
Posted by Sinner_D on Fri Nov 21st 2003 at 3:32am
i like the idea of starting the hostages with the CT's, kinda like a massive as_map...lol however, i do agree, the architecture is rather plain. but everyone has to learn somehow...GJ and GL <br> <br>P.S. line the hosties up and see how many u can shoot threw with awp...Ahhh Good Times >
Posted by 2dmin on Wed Nov 19th 2003 at 7:05am
The map took around 2 hours to make, from the first brush to the end of the last compile.
The map took around 2 hours to make, from the first brush to the end of the last compile.
Posted by wckd on Wed Nov 12th 2003 at 2:42pm
umm, i dont want to sound mean or anything, but try learning more aspects of mapping before releasing one to the public.


