Posted by tnkqwe on Mon Jun 30th 2008 at 6:06pm
But i can.Go tho the home page. <br>But... <br>The idea is great,the lavels were most times a total dump!!!
Posted by Gollum on Sun Jul 24th 2005 at 2:38am
Great ideas, neat effects.....but poor map design. Feels like a series of test maps.
Posted by matt on Sun Jul 24th 2005 at 2:38am
This mod is pure 0wnadge. The end bit where you get blown up is just great. Have to admit though that bit at the start when you have to go into the vent behind the trucks I cheated at using the noclip as I couldn't seem to fit behind the truck. Nice job though, very fun kept me amused for 30 minutes.
Posted by wil5on on Sun Jul 24th 2005 at 2:38am
About that vent behind the truck, your meant to go in the door on the right, and break the small crates in the corner of that room. Theres a vent behind there. Sorry, it wasnt very obvious.
About that vent behind the truck, your meant to go in the door on the right, and break the small crates in the corner of that room. Theres a vent behind there. Sorry, it wasnt very obvious.
Posted by wil5on on Sun Jul 24th 2005 at 2:38am
This is a a discussion topic for the map "Big Scientists" by wil5on which can be found here
Map description:
Gordon Freeman was originally a researcher for the military (didnt you know that?). His first assignment took him to the Black Mesa Research Facility. His expertise was required for a &quot;situation&quot; that was developing there. Within 2 hours, Freeman was on a transport helicopter heading for Black Mesa.
Little did he know what horrors would await him...
This series of SP maps is based on the Spirit of Half-Life DLL, so it comes as a sort of &quot;mini-mod&quot;. Everything you need to play is included.
To install: Create a folder called Bigsci in your half-life folder, and unzip the files into there. I dont want any more ppl overwriting their HL intallation!
Big Scientists is famous! <A HREF="http://www.planethalflife.com/potd/index.asp?id=457806" TARGET="_blank">http://www.planethalflife.com/potd/index.asp?id=457806</A> (I have Vash to thank for the link)
Download link is fixed!
Map screenshots:
No images are available for: Big Scientists
This is a a discussion topic for the map "Big Scientists" by wil5on which can be found here
Map description:
Gordon Freeman was originally a researcher for the military (didnt you know that?). His first assignment took him to the Black Mesa Research Facility. His expertise was required for a &quot;situation&quot; that was developing there. Within 2 hours, Freeman was on a transport helicopter heading for Black Mesa.
Little did he know what horrors would await him...
This series of SP maps is based on the Spirit of Half-Life DLL, so it comes as a sort of &quot;mini-mod&quot;. Everything you need to play is included.
To install: Create a folder called Bigsci in your half-life folder, and unzip the files into there. I dont want any more ppl overwriting their HL intallation!
Big Scientists is famous! <A HREF="http://www.planethalflife.com/potd/index.asp?id=457806" TARGET="_blank">http://www.planethalflife.com/potd/index.asp?id=457806</A> (I have Vash to thank for the link)
Download link is fixed!
Map screenshots:
No images are available for: Big Scientists
Posted by Dark Tree on Tue May 17th 2005 at 9:51am
You obviously put put a bit of effort into this and you showed you can execute some pretty cool scripts. Very nice work albeit it a bit bland. It was easy (which was good because it was meant to be fun) but it seemed you didn't need to make so many bsps. All of the changelevels worked great. Great mod all in all. Love to see different stuff
Posted by fizscy46 on Fri Aug 13th 2004 at 5:38pm
Love the freaked out scientist intro... But you're level design is worse than mine (Like texturing)... and being worse than me has to be bad. The way you made the scientists and grunts into cockroaches was cool too.



