Posted by DeathMedic3rd on Sun Dec 28th 2003 at 11:59am
yea, thats a good idea. <br>i'll try and shape them a bit.
yea, thats a good idea. <br>i'll try and shape them a bit.
Posted by Forceflow on Sun Dec 28th 2003 at 11:36am
Nice architecture, but maybe you should try to make those computer/server-boxes a little less "boxy" ?
Posted by Forceflow on Sat Dec 27th 2003 at 5:48pm
Nice architecture, but maybe you should try to make those computer/server-boxes a little less &quot;boxy&quot; ?
Posted by DeathMedic3rd on Sat Dec 27th 2003 at 5:48pm
yea, thats a good idea. <br>i'll try and shape them a bit.
yea, thats a good idea. <br>i'll try and shape them a bit.
Posted by DeathMedic3rd on Sat Dec 27th 2003 at 5:48pm
This is a a discussion topic for the map "hl_hall2" by DeathMedic3rd which can be found here
Map description:
this will be the second part of the hl_hall maps i'm makeing.
as it is very incomplete this is a exlusive preview of the map!
Map screenshots:
Screenshots for: hl_hall2


This is a a discussion topic for the map "hl_hall2" by DeathMedic3rd which can be found here
Map description:
this will be the second part of the hl_hall maps i'm makeing.
as it is very incomplete this is a exlusive preview of the map!
Map screenshots:
Screenshots for: hl_hall2



