Posted by Petrick on Fri Aug 27th 2010 at 1:13pm
Good old map, works well these days because usually there is just 4-6 players playing in the servers.
Posted by LeoLadeira on Sat Oct 30th 2004 at 12:46pm
Fast and furious when played by lots of people. One of the funniest maps I?ve played. The doors are a bit weird, and I miss a way to go to the building ceilings (besides dying, I mean, hehehe). All in all, great work!
Posted by ghost of evilspy on Wed Jul 14th 2004 at 1:21pm
Nice map, but I didn't quite like the way 'doors' worked.
Posted by Dred_furst on Wed May 19th 2004 at 7:18pm
doors should be better made, but intresting idea, good work!
Posted by $loth on Mon Mar 1st 2004 at 6:38pm
it is an o.k. map but there re-peatative wall textures are a bit noobie-ish but that wouldnt be noticable in the game, a nice layout elsewell
Posted by Kampy on Tue Dec 30th 2003 at 2:35pm
This is a a discussion topic for the map "1337_street" by Kampy which can be found here
Map description:
The name "1337_street" says two things about the map: it's a street, it's for 1337 players. Basically it's a street with seven houses four of which can be entered and two cars. The fun at this map is that you can jump around with the gauss and fight on the roof tops - the taucannon is placed in the middle of the street with four gaussclips. Another great fun point is the accessability of the houses. Once you touch a door a sequence starts and you receive the crossbow + ammo, a health kit, a battery and get teleported into the house. In these houses you can break the windows and snipe around. In this map there's a lot of action all the time, because actually the map is one big room - some said it was a killbox (grrr). The map doesnt look as bad as a killbox although it's a simple look with little details, but the r_speeds are very good for the structure of the map (max 450!). The weapons Glueon and Beegun are missing which is a pretty wise decision otherwise the map would lame a lot. The mostly used weapons are the taucannon, shotgun, RPG, colt and crossbow. When you leave a house through its door you will get the LongJump. This map is big fun for a game without lamers, it's for people who like flying around with the gauss and sniping through windows and have a lot of action all the time. want a Fun-Map? download now!
Map screenshots:
Screenshots for: 1337_street


This is a a discussion topic for the map "1337_street" by Kampy which can be found here
Map description:
The name "1337_street" says two things about the map: it's a street, it's for 1337 players. Basically it's a street with seven houses four of which can be entered and two cars. The fun at this map is that you can jump around with the gauss and fight on the roof tops - the taucannon is placed in the middle of the street with four gaussclips. Another great fun point is the accessability of the houses. Once you touch a door a sequence starts and you receive the crossbow + ammo, a health kit, a battery and get teleported into the house. In these houses you can break the windows and snipe around. In this map there's a lot of action all the time, because actually the map is one big room - some said it was a killbox (grrr). The map doesnt look as bad as a killbox although it's a simple look with little details, but the r_speeds are very good for the structure of the map (max 450!). The weapons Glueon and Beegun are missing which is a pretty wise decision otherwise the map would lame a lot. The mostly used weapons are the taucannon, shotgun, RPG, colt and crossbow. When you leave a house through its door you will get the LongJump. This map is big fun for a game without lamers, it's for people who like flying around with the gauss and sniping through windows and have a lot of action all the time. want a Fun-Map? download now!
Map screenshots:
Screenshots for: 1337_street



