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unrated
unrated
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0 ratings
1873 views
1116 downloads
Game: Counter Strike
Added Tue Dec 30th 2003
Updated Sat Aug 8th 2009

Map Description

This map has a discussion topic which can be visited here

I made Pine_Hills for a modelmaker who made me the Deuce model in return. He gave me a lot of room for my own style, he only said: there has to be a river, a bridge and some hills that are passable. So this is actually the map describtion already: there are some hills which where really hard work when I made them and a lot of trees which actually dont look like pines (but I liked the name) and some crates. There is no CS goal in this map - you have to kill the enemy. The map is good for sniping, but is not as most of these fun maps restricted to it. The usual gameplay of this map is that the terrorists camp and the CT storm the front coz they have got more cover. The terrorist can also storm before the CTs can see them which is also a good strategy. The battle is mostly faught at the river - there are several crates to take cover on both sides - or its a sniper duel, then it can be anywhere on the whole map. The gameplay is balanced due to many beta tests. This is a pretty small fun map with a nice atmosphere and a fair gameplay. The R_Speeds are a little too high though, I can only recommend this to owners of good computers. 6 Players is the absolute maximum of players this map can handle by the way - more would be a total mess.


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0 starsPosted by Andrei on Fri Apr 30th 2004 at 5:59pm

Do you know "Hogs of war"? Thats what this map reminds me of.
0 starsPosted by apone on Sat Jan 3rd 2004 at 11:03am

pity about the r's and terrorists seem to have a big advanatage
0 starsPosted by Forceflow on Tue Dec 30th 2003 at 5:24pm

Looks ok, but the trees are a bit ... pointy.
0 starsPosted by Forceflow on Tue Dec 30th 2003 at 2:56pm

Looks ok, but the trees are a bit ... pointy.
0 starsPosted by apone on Tue Dec 30th 2003 at 2:56pm

pity about the r's and terrorists seem to have a big advanatage
[author]
Posted by Kampy on Tue Dec 30th 2003 at 2:56pm


This is a a discussion topic for the map "Pine_hills" by Kampy which can be found here

Map description:

I made Pine_Hills for a modelmaker who made me the Deuce model in return. He gave me a lot of room for my own style, he only said: there has to be a river, a bridge and some hills that are passable. So this is actually the map describtion already: there are some hills which where really hard work when I made them and a lot of trees which actually dont look like pines (but I liked the name) and some crates. There is no CS goal in this map - you have to kill the enemy. The map is good for sniping, but is not as most of these fun maps restricted to it. The usual gameplay of this map is that the terrorists camp and the CT storm the front coz they have got more cover. The terrorist can also storm before the CTs can see them which is also a good strategy. The battle is mostly faught at the river - there are several crates to take cover on both sides - or its a sniper duel, then it can be anywhere on the whole map. The gameplay is balanced due to many beta tests. This is a pretty small fun map with a nice atmosphere and a fair gameplay. The R_Speeds are a little too high though, I can only recommend this to owners of good computers. 6 Players is the absolute maximum of players this map can handle by the way - more would be a total mess.

Map screenshots:

Screenshots for: Pine_hills
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