Posted by Gorbachev on Sun Jan 11th 2004 at 2:09am
If you're going to make a fun map this small at least make it look nice, you didn't even take the time to align the textures on the ladders...and there are only 4 of them. Max out the map's detail potential especially in something as small as this.
Posted by R@lph VViggum on Sun Jan 11th 2004 at 2:09am
The idea is cool, but like Gorb said, it lacks detail. Plus you could have added like weird lighting effects to make it more challenging.
Posted by Gollum on Sun Jan 11th 2004 at 2:09am
I'm afraid I have to agree with your critics here :/ This looks and sounds dreadful, for a number of reasons: <br> <br>1. It's ugly. <br> <br>2. Wandering around mazes in real life can be fun. Wandering around mazes in CS/HL is frustrating: people play these games in order to have exciting competitions of cunning and skill, and maps need to serve this desire. If the competition degenerates to an environment in which the players have no real chance to use their skills and intelligence to gain an advantage, then they will soon want to leave that environment and find another one. <br> <br>3. Many layers of glass will kill framerates. That said, in a box room your r_speeds should be low enough to compensate for this.
Posted by SHeeP on Sun Jan 11th 2004 at 2:09am
horrible , as was said above , frustrating as hell, maybe good for young players who just want to play cs deathmatch? wouldnt be so frustrating and mazey if the glass was a tad more visible
Posted by Wilddoggie on Sun Jan 11th 2004 at 2:09am
i agree with you all, my map is horrible, possably cause i played 2v2 on it and got lost and died about 6 times and i quit after, but i think it was a good try and a start to what i think i can get better, your opinions do help a lot, so keep them coming
i agree with you all, my map is horrible, possably cause i played 2v2 on it and got lost and died about 6 times and i quit after, but i think it was a good try and a start to what i think i can get better, your opinions do help a lot, so keep them coming
Posted by Wilddoggie on Sun Jan 11th 2004 at 2:09am
This is a a discussion topic for the map "wd_glassmaze" by Wilddoggie which can be found here
Map description:
this is a really really tiny map, 2 storyies, the separator between the levels is glass so are all the wallz except for the outer ones, and i would say they are 95 - 98 % invisable, just like the fair's &quot;glassmaze&quot; really hard to go around, you pretty much move around by guess and hope no one comes out out the side and stabs u with a knife, i expect this to be a funny map
, glass is unbreakable. have fun with it, good for 10 vs 10 or something
Map screenshots:
Screenshots for: wd_glassmaze

This is a a discussion topic for the map "wd_glassmaze" by Wilddoggie which can be found here
Map description:
this is a really really tiny map, 2 storyies, the separator between the levels is glass so are all the wallz except for the outer ones, and i would say they are 95 - 98 % invisable, just like the fair's &quot;glassmaze&quot; really hard to go around, you pretty much move around by guess and hope no one comes out out the side and stabs u with a knife, i expect this to be a funny map
Map screenshots:
Screenshots for: wd_glassmaze


