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Game: Half-Life: Deathmatch
Added Mon Jul 26th 2004

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This map has a discussion topic which can be visited here

This has been a real pleasure to build for me. I've used a totally custom texture set and I think the architechure also fits the surroundings nicely. I'm about a third of the way through building it, and would like some feed back on what I've done so far.

<U>Update</U>
Have begun working on this map again, hope to finnish and release it (!) Currentley upgrading the arcitechures and improving layout. New screenies soon.

I've made some real progress with it, its getting close to completion. New pics have also been added.


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Discussion
[author]
Posted by matt on Tue Jul 27th 2004 at 12:50pm

I hear what your saying, I always have troubl thinking how to make my architetecture more detailed tho. I don't want to rush and ruin my map, so it won't be an entry into the contest, even tho it is the last one. [addsig]
0 starsPosted by ReNo on Tue Jul 27th 2004 at 12:35pm

I love some of your textures and hate others, particularly the outside wall around the van - what are those random blocks? I think you could do with some more detailed architecture at the ceilings in particular, they all seem to be flat surfaces judging from the screenshots. I also agree with Myrk's earlier point to a degree - some of the interiors could benefit from less coloured lighting, as at the moment a lot of it feels too yellow.

But those aside, you have done a good job on your custom textures for the most part, and the theme is certainly working. Is this going to be your entry for the contest?

[addsig]
[author]
Posted by matt on Tue Jul 27th 2004 at 12:27pm

I'm getting their now , but compile times have reached 90 minutes plus So I have to put alot of new stuff to warrant each new compile. Have a lookie at some new screen shots and tell me what you think:

This one above shows the teleporter room (not finnished yet) and joins onto the 'spinning jennies' room.

This one is of the libary, which will connect the outer and inner rooms together. Theres a secret in here.

The van, unfinnished as of yet, will have weapons and other supplies in it. Opinions welcome, as before.

[addsig]
0 starsPosted by 7dk2h4md720ih on Tue Jul 27th 2004 at 3:29am

Nice style, I like it.
[author]
Posted by matt on Mon Jul 26th 2004 at 2:51pm

Ta, spelling never been me strong point.
0 starsPosted by R@lph VViggum on Mon Jul 26th 2004 at 2:50pm

This should be fun, reminds me of de_simpsons.
0 starsPosted by trampus on Mon Jul 26th 2004 at 2:50pm

I think this is definately going somewhere is looks pretty cool atm.
[author]
Posted by matt on Mon Jul 26th 2004 at 2:50pm

Thanks, that pic is real crappy compared with the rest of the map so far. I'm still in the very early beta stage, so It'll be a while until its done.
0 starsPosted by Forceflow on Mon Jul 26th 2004 at 2:50pm

I like the green lights in the stairs. Keep up the good work, matt, this is one to look forward to.
0 starsPosted by Vash on Mon Jul 26th 2004 at 2:50pm

Heh, looks cool.
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