Posted by matt on Wed Feb 25th 2004 at 11:18am
Thanks, I'll take your points into consideration. [addsig]
Thanks, I'll take your points into consideration. [addsig]
Posted by Myrk- on Sat Feb 21st 2004 at 10:53pm
Needs white light in the labs, not yellow, pure white and cell shading. [addsig]
Posted by matt on Mon Feb 16th 2004 at 1:11pm
| ? posted by Pegs |
| it looks good for a sort of paint map. although on the road when it goes from paint wall to origanall hl texture and then back to a paint texture doesnt look that fetching but overall it looks realy good |
I'll have you know all my textures were professionally crafted by yours trully.
[addsig]
Posted by Pegs on Mon Feb 16th 2004 at 9:28am
it looks good for a sort of paint map. although on the road when it goes from paint wall to origanall hl texture and then back to a paint texture doesnt look that fetching but overall it looks realy good
Posted by matt on Sat Feb 14th 2004 at 6:59pm
Yeah, unfortunately when I tried to downsize them the text kept being delted and moved around, so I had to leave thme as they are. [addsig]
Yeah, unfortunately when I tried to downsize them the text kept being delted and moved around, so I had to leave thme as they are. [addsig]
Posted by Dr Brasso on Sat Feb 14th 2004 at 4:42pm
im just curious as to how you got your pic size thru the "resizing"...please please try and keep them a bit smaller sir....it reframes the whole damn thread....800x600 seems to work pretty well, and it keeps the file size to under 100kb as well....
btw, cool look to your map....i'd like to see it when its complete...
Doc Brass...
Posted by Jinx on Sat Feb 14th 2004 at 2:49pm
I think it looks cool, I'll try to take a look at the bsp later sometime

