Beatrice-Desloges


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Game: Half-Life
Added Sat May 29th 2004

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-School project, non-interactive-



I was asked by my school principal to make a introduction movie of the school so it can be presented to newcommers. A trigger_camera moves throughout the school and game_text entities identify the different class rooms and offices. Once done, I will make it into an .mpeg movie format so the school can run it without the need for Half-Life.



Later, a interactive version will follow where new students have to find their way through the school to different locations.



Expected Release Date: June 2004

Actual Release Date: <FONT COLOR=yellow>Map On Hold</FONT>


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Posted by Wild Card on Wed Jan 21st 2004 at 7:40pm

Actually the only wad I am using is one I made called BD.wad because I was given a digital camera for 1 month to take pictures during lunch time. Mind you I looked kinda odd walking all over the place taking pictures of walls, ceillings and floors but oh well. At least in VHE so far its looking good. We'll see soon how it compares to the real thing once I compile it. <br> <br>trampus, its real simple, talk to your principal and if he/she agrees, ask for the school floor plan.
0 starsPosted by Leperous on Wed Jan 21st 2004 at 4:57pm

Hmm, good luck, last time I tried making a real-world building into a Half-Life level didn't quite work out due to textures and strange game scaling :-z
0 starsPosted by trampus on Wed Jan 21st 2004 at 4:05pm

thats sooo kewl! <br>i wish i knew how to do that smiley
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