Posted by Forceflow on Sun Jan 25th 2004 at 1:50am
The right rockwork looks a bit odd, but the rest looks fine.
Posted by Perin on Sun Jan 25th 2004 at 1:50am
Nice looking terrain. However, like Forceflow said, the right mountain does look a bit odd. It almost looks like 3 torus' stacked on top of each other.
Posted by Perin on Sat Jan 24th 2004 at 2:10pm
Nice looking terrain. However, like Forceflow said, the right mountain does look a bit odd. It almost looks like 3 torus' stacked on top of each other.
Posted by Skeletor on Sat Jan 24th 2004 at 6:37am
Kinda like old western. You know: saloon, hotel, jail. I don't know about mining but sure, maybe. BTW, started the right rocckwork over again, deleted the whole right section. Fake poo? That was exactly what I was thinking.
[addsig]
Posted by Forceflow on Fri Jan 23rd 2004 at 7:51pm
The right rockwork looks a bit odd, but the rest looks fine.
Posted by matt on Fri Jan 23rd 2004 at 8:43am
| ? posted by Gorbachev |
| The rocks look like crap. No, I mean the ones on the right, they look like one of those fake piles of crap. In brushwork they look fine, but there's not much to go on so far, keep it up though, are you going to have the abandoned mining town style buildings or...? |
you taketh the words from my mouth!
[addsig]
Posted by fraggard on Fri Jan 23rd 2004 at 8:05am
Besides what they said, Your map suffers from what ReNo used to call "Flat Top syndrome" ![]()
Anyway, the tops of your rocks are very smooth and at the same level. That really takes away from the looks of them. Make them go up and down a little. Add a lot of vertical variation in the rocks is you can afford the r's. Good luck with the building ![]()
Posted by Gorbachev on Fri Jan 23rd 2004 at 6:31am
The rocks look like crap. No, I mean the ones on the right, they look like one of those fake piles of crap. In brushwork they look fine, but there's not much to go on so far, keep it up though, are you going to have the abandoned mining town style buildings or...? [addsig]

