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Game: Half-Life: Deathmatch
Added Thu Apr 29th 2004

Map Description

This map has a discussion topic which can be visited here

Another map early in development set on a rather overused 'floating' islands theme. Only one (and a half) islands to show from the screenshots so far - though I plan on there being a few more, to create a small open map with fast gameplay for 2-4 players. I've since combined this map with another I had in development so expect new screenshots soon...


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0 starsPosted by Forceflow on Thu Apr 29th 2004 at 3:57pm

Looks OK, but add some trees and stuff smiley
[author]
Posted by Adam Hawkins on Thu Apr 29th 2004 at 3:57pm

Still very early in dev. I'm not sure about trees as such, but I plan on having some nice 'stonehenge' style brushwork, and a connecting bridge between the two islands in the screenshots. The plan is to have two more islands, with smaller 'islands' connecting them so you can 'hop' between the bigger islands. Also a teleport thingy on one, that takes you to the inside of the larger island. Heh, that probably makes no sense at all, but then showing the plan I drew on a post-it at work probably wouldn't either smiley
[author]
Posted by Adam Hawkins on Thu Apr 29th 2004 at 3:57pm


This is a a discussion topic for the map "dm_px103" by Adam Hawkins which can be found here

Map description:

Another map early in development set on a rather overused 'floating' islands theme. Only one (and a half) islands to show from the screenshots so far - though I plan on there being a few more, to create a small open map with fast gameplay for 2-4 players. I've since combined this map with another I had in development so expect new screenshots soon...

Map screenshots:

Screenshots for: dm_px103
[author]
Posted by Adam Hawkins on Mon Jan 26th 2004 at 4:37pm

Still very early in dev. I'm not sure about trees as such, but I plan on having some nice 'stonehenge' style brushwork, and a connecting bridge between the two islands in the screenshots. The plan is to have two more islands, with smaller 'islands' connecting them so you can 'hop' between the bigger islands. Also a teleport thingy on one, that takes you to the inside of the larger island. Heh, that probably makes no sense at all, but then showing the plan I drew on a post-it at work probably wouldn't either smiley
0 starsPosted by Forceflow on Mon Jan 26th 2004 at 4:24pm

Looks OK, but add some trees and stuff smiley
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