Posted by ReNo on Mon Feb 9th 2004 at 3:15pm
In the second screen in particular, the ceiling needs some work. It is far too flat and boring at the moment, and the repeating texture is almost painful to look at. Break it up somehow, indentations, supports, pillars, vents, whatever. Otherwise its looking pretty nice, good job so far.
Posted by Bewbies on Sat Feb 7th 2004 at 9:30pm
i love the feel you have going for it! maybe you could use some cabling for those suspended platforms instead of bars of metal?
Posted by samejima on Sat Feb 7th 2004 at 7:31pm
i dident show the way down to that its a mantaince area so it fits but i understand what your saying thanks for the comments
i dident show the way down to that its a mantaince area so it fits but i understand what your saying thanks for the comments
Posted by Perin on Sat Feb 7th 2004 at 7:07pm
Nice looking map. However, there is one thing that doesn't fit too well; the hallway with the red grating. It just doesn't fit. Nice work on this map tho.
Posted by Perin on Sat Feb 7th 2004 at 4:13am
Nice looking map. However, there is one thing that doesn't fit too well; the hallway with the red grating. It just doesn't fit. Nice work on this map tho.
Posted by samejima on Sat Feb 7th 2004 at 4:13am
i dident show the way down to that its a mantaince area so it fits but i understand what your saying thanks for the comments
i dident show the way down to that its a mantaince area so it fits but i understand what your saying thanks for the comments
Posted by Bewbies on Sat Feb 7th 2004 at 4:13am
i love the feel you have going for it! maybe you could use some cabling for those suspended platforms instead of bars of metal?
Posted by samejima on Sat Feb 7th 2004 at 4:13am
This is a a discussion topic for the map "co_sanctuary" by samejima which can be found here
Map description:
small combat map biuld time so far 1 week
Map screenshots:
Screenshots for: co_sanctuary


This is a a discussion topic for the map "co_sanctuary" by samejima which can be found here
Map description:
small combat map biuld time so far 1 week
Map screenshots:
Screenshots for: co_sanctuary



