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Game: Sven Co-op (HL)
Added Mon May 17th 2004

Map Description

This map has a discussion topic which can be visited here

Working at the Alien planet Singleplayer/Coop campaign currently.
There is not much info yet here because there is allot uncertain at the moment. The plans about the singleplayer and coop campaigns made by the Sudden-Impact team have changed.

This project is on hold, but not dead, the mod not dead either..

Plans to make this serie of maps part of Project: Guilty are made since Project: Guilty will be made for Sudden-Impact too.


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Discussion
0 starsPosted by The_6th_monkey on Wed Jun 9th 2004 at 3:18pm

Nice :P
0 starsPosted by 7dk2h4md720ih on Wed May 19th 2004 at 5:01pm

Can't really tell if that stuff is supposed to be lava, but if it is you could make it glow to add some variation to the lighting
[author]
Posted by MysticMDT on Mon May 17th 2004 at 8:06am


This is a a discussion topic for the map "Alien Planet" by MysticMDT which can be found here

Map description:

Working at the Alien planet Singleplayer/Coop campaign currently.
There is not much info yet here because there is allot uncertain at the moment. The plans about the singleplayer and coop campaigns made by the Sudden-Impact team have changed.

This project is on hold, but not dead, the mod not dead either..

Plans to make this serie of maps part of Project: Guilty are made since Project: Guilty will be made for Sudden-Impact too.

Map screenshots:

Screenshots for: Alien Planet
0 starsPosted by scary_jeff on Tue Apr 27th 2004 at 11:01pm

I think a few light_spots would really help with adding contrast and colour variation. Perhaps you could make the enviroment light darker, and then have that walkway lit by overhead white spotlights.
0 starsPosted by ReNo on Mon Apr 12th 2004 at 10:35pm

Bah, I don't like those textures anymore for some reason, lacking on contrast I guess. Perhaps new lighting would help though. Anyways, architecture, in the ceiling in particular, looks quite cool.
0 starsPosted by Kampy on Sat Feb 21st 2004 at 9:47am

nice textures and I like the wall details, must have been lots o' work at the corner
0 starsPosted by Gollum on Thu Feb 19th 2004 at 3:54pm

I really like your ceiling architecture in the corridors. As already mentioned, its a bit too relentlessly brown.
[author]
Posted by MysticMDT on Thu Feb 19th 2004 at 6:48am

Yeah, light is not quite finished yet. It's very plain now :P Actually these screens are quite old and haven't touch the map since then either. Redgrey? hmm yeah maybe.
0 starsPosted by Gorbachev on Thu Feb 19th 2004 at 1:17am

Nice textures, I think the map would look crisper with a different environment light, a little closer to red-grey maybe?
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