Posted by The_6th_monkey on Sun Mar 21st 2004 at 2:19pm
hl singleplayer aye lol <br> <br>Why not convet to svencoop when your done
Posted by ReNo on Sun Mar 21st 2004 at 12:52pm
Lighting needs to, well, exist, in order to make this look as good as it could. Everything is far too flat looking at the moment. Perhaps a sunset type time of day could be nice, with torchlight on one side of buildings and the low sun's light on the other. Very grand scale though, nice to see somebody trying something different from the norm too.
Posted by Orpheus on Sun Mar 21st 2004 at 9:25am
DAMN CJ, this is only 10%.. you don't set your sights very high do`ya
Posted by Campaignjunkie on Sun Mar 21st 2004 at 8:10am
Yeah, that window-texture is just 1 texture that I've horribly stretched throughout the map. I'll correct it eventually... Maybe. Most of the textures are from de_bright or the Egypt pack from Blaz, with mangling/modifications by me. Weeee!
Yeah, that window-texture is just 1 texture that I've horribly stretched throughout the map. I'll correct it eventually... Maybe. Most of the textures are from de_bright or the Egypt pack from Blaz, with mangling/modifications by me. Weeee!
Posted by esechre on Sun Mar 21st 2004 at 7:55am
what a behemoth :P Looks great CJ. Nice textures and sky. Architecture is looking pretty nice aswell. Perhaps you could add some torches? Afterall, how does it keep light at night? Also in 2nd shot. The closest cylindrical tower, the two slit windows under the larger one. It might just be me, but they look odd, too thin or stretched or something.. Meh. Anyway looking good keep it up! :P

