Posted by Ferret on Fri Jun 25th 2004 at 2:37pm
damn you cj! now I have competition (and now that reno lost his map! loL~L btw reno start rebuilding it NOW!!~)
I like how it looks but yeah outside is overbright andlacks shadows. Both not very good for a night time setting eh?
Posted by ReNo on Fri Jun 25th 2004 at 1:05pm
You should try applying the glow a bit more I reckon - it looks cool on the cloth, but how about using it on the windows and things? [addsig]
Posted by Pericolos0 on Wed Jun 23rd 2004 at 7:57am
cool, make those clothes a model and give em some cool wavy animation
It's actually a separate modification. You can give any map the "glow treatment", I guess.
Low-Spec (GeForce 2, GeForce 4 MX, TNT) Glow:
http://collective.valve-erc.com/index.php?go=tron2
High-Spec (GeForce 4 Ti and up) Glow:
http://collective.valve-erc.com/index.php?go=tron1
[addsig]
Posted by Orpheus on Tue Jun 22nd 2004 at 9:16pm
google search some Aurora Borealis shots.. that would look cool in your new map CJ
Posted by scary_jeff on Tue Jun 22nd 2004 at 9:16pm
I think you need to make it so there are some stronger shadows being cast onto that area. It seems very bright for night time, and I can't see any lights...
The new fangled glow-thingy looks nice, but perhaps could do with toning down a bit? The second screenshot, the cloths look like they are emiting light. Still great textures/ing, good idea using a masked texture for the spikes along the top of the wall too
Hmm, trying to find Another World but no luck. Maybe a company would see fit to remake it into 3d or something? ![]()
Oh, and time to briefly bring this thread back on-topic (unfortunately). Mangled a few new textures and practically ripped a scene out of Prince of Persia - yeah, I'm shameless and have no creativity. ![]()


(Trying out the new fangled glow-thingy by DeathWish. Additive cloth-things don't convert too well, as they're way too bright. Oh well, not like anyone will actually play this map anyway.)
[addsig]
