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Game: Natural Selection (HL)
Added Tue Apr 13th 2004

Map Description

This map has a discussion topic which can be visited here

This a Combat map for the Half-Life modification, Natural Selection. Currently IR and I are making this map.


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0 starsPosted by Forceflow on Fri Mar 26th 2004 at 7:45am

Looking good smiley
[author]
Posted by Crackerjack on Fri Mar 26th 2004 at 5:07am

Agreed, rooms are where it is at.. yo... but what i wanted from this.. was a style and lighting that I continue on with through out the rest of the map. Seeing how people like.. it seems to be that this style is a winner. Thanks alot guys...expect to see more soon. [addsig]
0 starsPosted by esechre on Fri Mar 26th 2004 at 4:59am

? posted by esechre in map comments!!111

looking really nice so far. Good architecture and nice lighting. I think the ceilings are a little too dark (probably my monitor tho). Keep it up, i wanna see more

oh and yea, rooms are where its at, yo.

-BB

[addsig]
0 starsPosted by Campaignjunkie on Fri Mar 26th 2004 at 4:57am

? posted by Cassius
Nice hallway, but it's still one hallway.

Ditto. Focus less on hallways, more on rooms.

[addsig]
0 starsPosted by esechre on Fri Mar 26th 2004 at 4:51am

looking really nice so far. Good architecture and nice lighting. I think the ceilings are a little too dark (probably my monitor tho). Keep it up, i wanna see more smiley
0 starsPosted by Cassius on Fri Mar 26th 2004 at 4:49am

Nice hallway, but it's still one hallway.
0 starsPosted by Yak_Fighter on Fri Mar 26th 2004 at 4:24am

It looks better than mine.
0 starsPosted by Tracer Bullet on Fri Mar 26th 2004 at 3:56am

Looks good. I like the second pic much better than the first. I really like the warm orange glow that comes from those supports. rallly blends nicely with the textures. I realize it's just two angles of the same thing but... I dono. I just don't think the hard edged blue light goes well with the rest of it.

[addsig]
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