Posted by Agent Smith on Fri Jan 28th 2005 at 1:56pm
This is a a discussion topic for the map "DM_FEEDBACK" by Agent Smith which can be found here
Map description:
Due to unexplainable problems I can't fix, the map won't be released. It's a shame to waste the work, but I might do a similar layout for a HL2_DM map.
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This is my first UT2003 map and it took approximately 1 full week to make.
Its a small DM arena with an industrial/hellish theme. Its fast and furious and the ideal player count is about six, possibly eight if you want. Still tweaking some things like paths and weapon placement but its pretty much done. The UnrealEd shot is lighting only to give you an idea of the layout while the 2 ingame shots show the look. Should have a download link up soon.
Map screenshots:
Screenshots for: DM_FEEDBACK


This is a a discussion topic for the map "DM_FEEDBACK" by Agent Smith which can be found here
Map description:
Due to unexplainable problems I can't fix, the map won't be released. It's a shame to waste the work, but I might do a similar layout for a HL2_DM map.
-----------------------------------------------------------------
This is my first UT2003 map and it took approximately 1 full week to make.
Its a small DM arena with an industrial/hellish theme. Its fast and furious and the ideal player count is about six, possibly eight if you want. Still tweaking some things like paths and weapon placement but its pretty much done. The UnrealEd shot is lighting only to give you an idea of the layout while the 2 ingame shots show the look. Should have a download link up soon.
Map screenshots:
Screenshots for: DM_FEEDBACK


Posted by Agent Smith on Wed Mar 31st 2004 at 4:58am
Thanks guys, appreciate the feed back. It should be uploaded in the next week or so.
Thanks guys, appreciate the feed back. It should be uploaded in the next week or so.
Posted by Orpheus on Tue Mar 30th 2004 at 5:34pm
i concur with all comments, especially jinxy <br>great job, especially considering SP has so little dedicated UnrealED users.
Posted by Jinx on Tue Mar 30th 2004 at 4:56pm
regardless of any criticisms, this is a great first map. good work!
Posted by KungFuSquirrel on Sun Mar 28th 2004 at 2:27pm
Looks like something that would have a hard time handling 3 players, let alone 6 or 8. Work more on the lighting - it's really bland and makes no use of the available light sources as best I can see. <br> <br>The best luck I've had with Unreal engine lighting is doing all the primary lighting with low-radius lights close to the fixtures and then larger radius, fairly low intensity lights as a manual 'bounce' light - something you have to place manually. Damn ZHLT has spoiled us all!
Posted by esechre on Sun Mar 28th 2004 at 4:33am
looks really nice. Good textures and lighting. Maybe some flanges on the pipes, and more detail in the floor and ceiling? Keep up the great work

