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Game: Unreal Tournament 2003
Added Fri Jan 28th 2005

Map Description

This map has a discussion topic which can be visited here

Due to unexplainable problems I can't fix, the map won't be released. It's a shame to waste the work, but I might do a similar layout for a HL2_DM map.

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This is my first UT2003 map and it took approximately 1 full week to make.

Its a small DM arena with an industrial/hellish theme. Its fast and furious and the ideal player count is about six, possibly eight if you want. Still tweaking some things like paths and weapon placement but its pretty much done. The UnrealEd shot is lighting only to give you an idea of the layout while the 2 ingame shots show the look. Should have a download link up soon.


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[author]
Posted by Agent Smith on Fri Jan 28th 2005 at 1:56pm


This is a a discussion topic for the map "DM_FEEDBACK" by Agent Smith which can be found here

Map description:

Due to unexplainable problems I can't fix, the map won't be released. It's a shame to waste the work, but I might do a similar layout for a HL2_DM map.

-----------------------------------------------------------------

This is my first UT2003 map and it took approximately 1 full week to make.

Its a small DM arena with an industrial/hellish theme. Its fast and furious and the ideal player count is about six, possibly eight if you want. Still tweaking some things like paths and weapon placement but its pretty much done. The UnrealEd shot is lighting only to give you an idea of the layout while the 2 ingame shots show the look. Should have a download link up soon.

Map screenshots:

Screenshots for: DM_FEEDBACK
[author]
Posted by Agent Smith on Wed Mar 31st 2004 at 4:58am

Thanks guys, appreciate the feed back. It should be uploaded in the next week or so.
0 starsPosted by Orpheus on Tue Mar 30th 2004 at 5:34pm

i concur with all comments, especially jinxy <br>great job, especially considering SP has so little dedicated UnrealED users.
0 starsPosted by Jinx on Tue Mar 30th 2004 at 4:56pm

regardless of any criticisms, this is a great first map. good work! smiley
0 starsPosted by KungFuSquirrel on Sun Mar 28th 2004 at 2:27pm

Looks like something that would have a hard time handling 3 players, let alone 6 or 8. Work more on the lighting - it's really bland and makes no use of the available light sources as best I can see. <br> <br>The best luck I've had with Unreal engine lighting is doing all the primary lighting with low-radius lights close to the fixtures and then larger radius, fairly low intensity lights as a manual 'bounce' light - something you have to place manually. Damn ZHLT has spoiled us all!
0 starsPosted by esechre on Sun Mar 28th 2004 at 4:33am

looks really nice. Good textures and lighting. Maybe some flanges on the pipes, and more detail in the floor and ceiling? Keep up the great work
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