Posted by ReNo on Thu Apr 8th 2004 at 7:07pm
I haven't played it, but I like the look you've achieved. Convincing or not, it makes me think egypt, and so I guess thats half the challenge
Posted by Orpheus on Thu Apr 8th 2004 at 9:32am
complete=waste of time posting. <br>in how many maps now, this concept has escaped you doc
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<br>architecturally, its fine, but authentically, its unconvincing, the ancients used smaller blocks to build with, there was not that much red material in all of egypt, and the sand is way over-scaled, the palm trees are either to small, or the sand is making it seem so.
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<br>again, COMPLETE is the wrong order of event postings
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<br>IMO 3 is to high, but its better than a 2, so i guess you are stuck with a 3.
Posted by Jinx on Thu Apr 8th 2004 at 4:03am
the sand texture doesn't make any sense there.. since... it wouldn't really be sand there..? otherwise it looks pretty interesting. too bad it's "complete", makes us bothering to comment kind of pointless.
Posted by Perin on Tue Apr 6th 2004 at 9:58pm
I think the sand texture on the bottom (the more white one) is way too bright. Nice map nonetheless.
Posted by 7dk2h4md720ih on Tue Apr 6th 2004 at 12:53am
Try not have all the walls the exact same height.
Posted by esechre on Mon Apr 5th 2004 at 9:45pm
foor some slight detail you could clip the corners so you get triangles, then vertexually manipulate the vertex in the corner of the wall and bring it up. (Then change the sand texture :P) Other than that, looks quite nice!
Posted by DocRock on Mon Apr 5th 2004 at 6:11pm
This is a a discussion topic for the map "Kitkat_Jewel" by DocRock which can be found here
Map description:
Another palace map for my babykitkat
Map screenshots:
No images are available for: Kitkat_Jewel
This is a a discussion topic for the map "Kitkat_Jewel" by DocRock which can be found here
Map description:
Another palace map for my babykitkat
Map screenshots:
No images are available for: Kitkat_Jewel


