returnTS-Tomb (final or 2) by st0lve


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Game: Half-Life: The Specialists
Added Mon Oct 25th 2004

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This map has a discussion topic which can be visited here

I made TS-Tomb as one of my first real TS maps, and it was kinda cool, but I could have done some much more with it, but I was like "damn, I need to release it!"... But now I've started to work a little bit on a final or 2nd version.

Its new layout, and some new misc stuff..


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0 starsPosted by mike-o on Fri Dec 17th 2004 at 12:55am

SUCKS <br> <br>jk
[author]
Posted by st0lve on Mon Oct 25th 2004 at 6:05pm


This is a a discussion topic for the map "TS-Tomb (final or 2)" by st0lve which can be found here

Map description:

I made TS-Tomb as one of my first real TS maps, and it was kinda cool, but I could have done some much more with it, but I was like &amp;quot;damn, I need to release it!&amp;quot;... But now I've started to work a little bit on a final or 2nd version.

Its new layout, and some new misc stuff..

Map screenshots:

Screenshots for: TS-Tomb (final or 2)
0 starsPosted by Jinx on Fri Apr 9th 2004 at 3:44am

saw this on the TS forums, nice work, it seems to be coming along nicely!
0 starsPosted by Orpheus on Thu Apr 8th 2004 at 9:51am

file size on screenshot is to large.. www.xat.com is calling to you. <br> <br>texture choices are superb. <br> <br>nice poly counts as well smiley
0 starsPosted by wckd on Thu Apr 8th 2004 at 7:10am

I would have to agree with Forceflow. There would have to be a landmark where players can identify with to make it more unique. <br>It's nice though.
0 starsPosted by Forceflow on Thu Apr 8th 2004 at 6:00am

Looking good, but I'd suggest a bigger tombstone in the middle. Something monumental.
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