Posted by $loth on Wed Apr 14th 2004 at 5:40am
The water fall is quite nice, but imo take away the curved falling water, i dont think that ive ever seen one like that, and the wall texture is a bit overused. [addsig]
Posted by 2dmin on Tue Apr 13th 2004 at 11:56am
well ... one of the reasons why its the best (bear in mind many of the cs aim maps are made by hyperactive 5-year olds) is because THE SPAWN POINTS ARENT IN LINE OF SIGHT OF EACH OTHER
and theyre oriented properly. so from the gamer's perspective it's a great map. this is why i made that er, flamboyant comment. (perhaps i had too much of that cheese) ... anyway, i got lots of good feedback from gamers, they said it was the best aim map they had played, so i put it here. i'm going to start work on a real map soon. =D
well ... one of the reasons why its the best (bear in mind many of the cs aim maps are made by hyperactive 5-year olds) is because THE SPAWN POINTS ARENT IN LINE OF SIGHT OF EACH OTHER
Posted by Hugh on Sun Apr 11th 2004 at 4:39pm
It's a training map, it's good that it's simplistic so your eyes don't get sexed up by all the pretty textures/architecture/lighting.
Posted by Forceflow on Sun Apr 11th 2004 at 8:45am
Of course it's simplistic, it's a training map. For training purposes: looks great. For art's sake: not so good.
Posted by Andrei on Sat Apr 10th 2004 at 8:48pm
Kinda simplistic if you ask me.Opps, nobody did *runs away*.
Posted by Orpheus on Sat Apr 10th 2004 at 9:43am
please tell me, this was a very early map in your career.
Posted by Tracer Bullet on Sat Apr 10th 2004 at 7:18am
Umm.. why did you post this. Es ist haesslich!

