Posted by 7dk2h4md720ih on Sun Aug 1st 2004 at 12:16am
Give the outer walls some depth and scale up the water texture so the repetition is less noticeable.
Posted by Your Dead on Sat Jul 31st 2004 at 8:58am
This is a a discussion topic for the map "Day_ops" by Your Dead which can be found here
Map description:
This map has two clitches 1. you have to crouch to get the bow 2. at the last window where the bow is the ground out side looks like it does when you compile a map without a ceiling....Can anyone who has played this map tell me how to fix the problems???
Map screenshots:
Screenshots for: Day_ops


This is a a discussion topic for the map "Day_ops" by Your Dead which can be found here
Map description:
This map has two clitches 1. you have to crouch to get the bow 2. at the last window where the bow is the ground out side looks like it does when you compile a map without a ceiling....Can anyone who has played this map tell me how to fix the problems???
Map screenshots:
Screenshots for: Day_ops



