Posted by ReNo on Mon Aug 9th 2004 at 2:59pm
Woohoo, all the leaks are fixed at long last (many hours of vertex manipulation later!) and the beast is compiling. Hope Lep accepts a late entry...the MAP was technically ready in time, it just had...unforseen complications
[addsig]
Woohoo, all the leaks are fixed at long last (many hours of vertex manipulation later!) and the beast is compiling. Hope Lep accepts a late entry...the MAP was technically ready in time, it just had...unforseen complications
[addsig]
Posted by Ferret on Mon Aug 9th 2004 at 2:52pm
clip brushes ![]()
my map wouldnt' compile yesterday. I was hitting like everything 190% patches, clip nodes, leaks bleah!
I simply worked meh ass off, clip brushed everythinhg, used cagey's tools to get rid of patch problem, and voila I got it compiled, 20 hours later :X
Posted by ReNo on Mon Aug 9th 2004 at 1:01pm
Meh, can't get the thing to compile due to hitting just about every limit (clipnodes, leafs, planes...). If I could only find this damn leak I could cut out the underside of the volcano, which would probably bring me within all of them
[addsig]
Meh, can't get the thing to compile due to hitting just about every limit (clipnodes, leafs, planes...). If I could only find this damn leak I could cut out the underside of the volcano, which would probably bring me within all of them
[addsig]
Posted by Adam Hawkins on Mon Aug 9th 2004 at 11:33am
The volcano and the paths round it look really cool
Posted by $loth on Mon Aug 9th 2004 at 8:47am
Ayee, I played this map when it was smaller, and from what i've just seen, it looks f'ing nice, nice job mate.
[addsig]
Posted by Ferret on Sun Aug 1st 2004 at 11:38pm
I hope that the new map is as good as the old. Keep it up. <br>I'll save this post for when I download the map and try it, than I can rate it.

