Posted by ReNo on Sat Apr 24th 2004 at 12:19pm
Pretty daft
To be fair I've not placed any items yet and I've not played with anyone else, it could be ok it could be terrible. The best indication I've had is just by using "thirdperson" in the console. I guess its always gonna be a problem with this sort of cartoon map in a realistic game though. Don't know what to do about the sun really, it does look a bit woky as you say - perhaps if I build a sort of elongation into it in the image files it will cancel out the stretching in game and make it more round. The fades wen't in when the map was set at night and I just haven't got rid of them. I plan to keep them there, just reduce the intensity by a load.
Pretty daft
Posted by esechre on Sat Apr 24th 2004 at 12:01pm
Looks fantastic, very tempting, but i wont turn to the dark side. Your sun looks a bit wonky, and i dont think the fades look very realistic as its a sunny day. (still not much about it is realistic) I love the highlighting and also the depth youre giving to the water. Looks fantastic keep up the good work. A concern i mentioned in the competition thread is the models will look really silly running around in a flatshaded world. I may be wrong, how does it look ingame?
Posted by |=Tarosek=| on Fri Apr 23rd 2004 at 9:44pm
Hmmm...reminds me of The Legend of Zelda: The Wind Waker for GCN...pretty damn cool!
Posted by ReNo on Fri Apr 23rd 2004 at 3:34pm
Naturally, I wouldn't have put it up otherwise
Its nothing special though, just a bunch of flat colours with a common prefix so they can all be viewed together easily.
Naturally, I wouldn't have put it up otherwise
Posted by Forceflow on Fri Apr 23rd 2004 at 3:22pm
Are we allowed to use that texture set ? <br> <br>Good look, Reno ... I love the island view.
Posted by Crono on Fri Apr 23rd 2004 at 2:07am
I'm getting a 3D Mario vibe from how this map is turning out. <br> <br>It has the pallette of Mario 64, but looks like the gameplay of Mario Sunshine. <br> <br>In any case it looks pretty awesome. It's very interesting the way it's turning out. Something I think would be cool is if once you were done you retextured it, so there'd be two versions. Because it would feel and look like an entirly different map with a different texture set. <br> <br>Keep it up
Posted by 7dk2h4md720ih on Fri Apr 23rd 2004 at 12:58am
This is the texture set he's using. <a href="http://www.snarkpit.com/pits/alien_sniper/flatshaded.zip" target="_blank">http://www.snarkpit.com/pits/alien_sniper/flatshaded.zip</a>
Posted by half-dude on Fri Apr 23rd 2004 at 12:44am
Great maping Reno, but do think that you should use those cool textures you use on others, just to make the full effect.

