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Game: Half-Life: Deathmatch
Added Sun Apr 9th 2006

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Snarkpit 2004 "Original theme" mapping contest entry.

This map placed joint third in the voted category despite very stiff competition. Its a <B>tad</B> too large and open for the aging HL engine, with the skybox using about 99% of the x/y grid in hammer, and most of that being taken up by a giant fully viewable volcano island. That said, it does run and can be fun with 3 or 4 people running around. Weapons and armour are dished out when you spawn as the map is pushing the engine enough as it without placing loads of items around.


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Posted by ReNo on Fri Apr 23rd 2004 at 12:41am

The beaches are only raised 1 unit above the water and are flat surfaces, which is definately the way they will be staying for polycount reasons as much as anything. <br> <br>Perhaps the palm trees are a little TOO big, I'll shrink them down a little and see how they look. The volcano is pretty small actually but it was a quickly built thing just to give the scene more substance, its still to recieve some substantial work smiley <br> <br>I plan on working on the sky a bit more, but I'm pretty terrible at that sort of thing, I'll tinker and see what I can come up with in the way of clouds. <br> <br>Players can run on the shallow (bright) water, but the dark stuff is just the skybox. I've got it that it kills the player at the moment, not sure if I'll keep it doing that or perhaps some other system. I plan on having a few out of reach bar with the gauss islands too smiley
0 starsPosted by 7dk2h4md720ih on Fri Apr 23rd 2004 at 12:38am

I love the cartoony feel. Those palm trees seem a little large... or else that's a pretty pathetic volcano. smiley The beaches dont look like they're raised above the level of the sea, though I may be mistaken. Great start. smiley <br> <br>You could paint some nice cartoonish puffy white clouds on the sky for some more detail. <br> <br>How are you going to restrict players access to the water? Some inaccessbile islands in the distance could look spiffy.
0 starsPosted by Cyax on Thu Apr 22nd 2004 at 11:56pm

It looks like its fake... is it 3d? or 2d? Its weird... looks cool though. :P
0 starsPosted by Vash on Thu Apr 22nd 2004 at 10:46pm

Damn, fine looking indeed.
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