returnDE_DAM by 2d-chris
DE_DAM


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Game: Counter Strike
Added Mon May 3rd 2004

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This map has a discussion topic which can be visited here

meh map ^^


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Discussion
0 starsPosted by $loth on Tue May 25th 2004 at 9:34am

? posted by scary_jeff
I know it's funny watching n00bs trying to open a ake door like this over and over

I've never seen this nor done this

[addsig]
0 starsPosted by OtZman on Tue May 25th 2004 at 9:33am

wow :O very good looking [addsig]
0 starsPosted by scary_jeff on Tue May 25th 2004 at 8:44am

? quote:
Maybe instead, you could have made them actual doors, with nothing behind them and made them permanently locked (with a locked sound).


I thought this would have been good to. I know it's funny watching n00bs trying to open a ake door like this over and over, but it doesn't help gameplay much. Like you say though, these are only very minor gripes.
0 starsPosted by Forceflow on Tue May 25th 2004 at 6:00am

I can see the font you're using on the site is the Splinter Cell font ... looking good

And so are the maps !

0 starsPosted by GreenDragon on Tue May 25th 2004 at 5:28am

DAM GOOD!!!

(oh im hilarious! did that just for you crono!)

Anyways those maps arent to shabby!

[addsig]
0 starsPosted by Crono on Tue May 25th 2004 at 4:44am

That's the fourth time someone has made that joke in regards to this map!

Its getting old. [addsig]
0 starsPosted by omegaslayer on Tue May 25th 2004 at 4:41am

Dam(n) that looks good (joke if anyone got it), are you pro or something? [addsig]
0 starsPosted by Crono on Sat May 22nd 2004 at 6:01am

DE_DAM:
I know you can't edit this map anymore, but, it would have been cool to make those ice patches over the water func_frictions, with a sliding value.

Also, in some areas ... I found the textures too nice, I know that sounds weird, but I was running into doors that weren't doors, because they all looked the same. (but that's a good thing). Maybe instead, you could have made them actual doors, with nothing behind them and made them permanently locked (with a locked sound).

The only other 'gripe' I would have is that, the car textures aren't anywhere near as sharp and crisp as the rest of the textures used in the map.

While I was playing, I wanted to be able to easily jump into the water from the roof ... can't make it easily : but it would have been nice to be able to do that. Also, (on that same roof) the ventilation shafts are fake, which kind of threw me off.

But other then all those minor things, this is a great map. I mean ... you actually made me run counter-strike

The connectivity is excelent, as is the detail and overall dynamics.

[EDIT]
This isn't a review, just some of my thoughts
[/EDIT] [addsig]
0 starsPosted by wil5on on Sat May 22nd 2004 at 4:13am

OMG, that dam looks... please forgive me... DAM COOL!

[addsig]
0 starsPosted by scary_jeff on Fri May 21st 2004 at 5:54pm

I wouldn't say the outside of pipeline looks terrible, but running around it, it is a little odd. The texture stretching made me feel kind of small. Also, I know the rocks are simple to reduce r_speeds, but there could be a little more variation... it's mostly the same two brushes repeated over and over.

I liked dam a lot, the bombsites were particularly interesting. There was one small bug though, looking at the first screenshot, you can see ice. But if you go slightly to the left of where that was taken from, the ice suddenly changes colour and becomes semi-invisible? It won't affect gameplay at all... just that was the only negative thing I could find to say about the map

Overall, good jobs. Nice website to
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