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unrated
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5186 views
1897 downloads
Game: Half-Life: Deathmatch
Added Sun Jun 11th 2006
Updated Sat Feb 13th 2010

Map Description

This map has a discussion topic which can be visited here

2004 competition entry. <B><I>The Omni-Arena</I></B> is a large gladiatorial style arena with a twist. The fight begins within a rather confined area and only basic weapons such as crowbars and pistols. After 2 minutes of battle, the walls lower and the rest of the arena becomes accessible, along with more powerful weapons. A while later, doors open the way to corridors around the arena containing advanced weaponry.

Also, there is an all-weapons-barred spawnchamber, thwarting any spawn-campers from taking advantage of you. From there, pick a teleporter to be transported into battle.


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Discussion
0 starsPosted by Shooter on Mon Jan 2nd 2006 at 2:50pm

Well... its look's nice! i'm gonna download it.
0 starsPosted by (-[PREDATOR]-) on Tue Dec 21st 2004 at 10:44am

I didn't try to download yet, but screenshots're look nice. It's like base complex on the Mars. It's remind me some games which have got Mars sceneery. Becouse I didn't download this map yet I won't rate it.
0 starsPosted by Spartan on Wed Nov 3rd 2004 at 11:05pm

hmmm. Must be me then.
0 starsPosted by Dark Tree on Wed Nov 3rd 2004 at 10:30pm

Wicked. Never seen this idea in a map before. The detail in the spawn area is very nice and the force fields are a plus in the arena. Supplemental weapons every few mintes is great, too.
0 starsPosted by Dark Tree on Wed Nov 3rd 2004 at 7:57pm

Since the great Biological Component is in Marine Boot Camp...I will speak for him on this one....no...no problems at different angles...

[addsig]
0 starsPosted by Spartan on Wed Nov 3rd 2004 at 7:41pm

The map seems a little Tronish but I like it. I noticed you have a hologram sign. Do you have any trouble with the sign dissapearing when the player moves around it? Just wondering.
0 starsPosted by Hugh on Wed Nov 3rd 2004 at 7:28pm

Wow, way to drag this thread out of the middle of nowhere. [addsig]
0 starsPosted by Dark Tree on Wed Nov 3rd 2004 at 7:26pm

This map rules....nice work [addsig]
0 starsPosted by Knare on Tue Aug 24th 2004 at 7:15pm

Interesting idea and i liked it <br>the only bothersome thing was the humming sound in the spawn and 1st battle area
0 starsPosted by Ferret on Sun Aug 8th 2004 at 10:18pm

lookin good
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