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Game: Half-Life: Deathmatch
Added Mon May 10th 2004

Map Description

This map has a discussion topic which can be visited here

A bunkered compound at night. All weapons are represented. It is in final beta, but I doubt there will be another build forthcoming unless something horrible is noted that can be easily fixed.

This is my first mapping attempt and took about two weeks to construct. I learned as I went, so please forgive any newbie pratfalls.

Thanks to Yak_Fighter for the machine gun.


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0 starsPosted by Anonymous on Sun Aug 27th 2006 at 11:31pm

The dl is broken
0 starsPosted by SWATSiLeNt on Sun Sep 19th 2004 at 1:26pm

It would make the wall look good if you added some type of boarder that might slope down or up of some kind just a thought.
0 starsPosted by 7dk2h4md720ih on Wed May 19th 2004 at 4:50pm

Admirable first map, good work. For your next one, try making your architecture more interesting adding pillars and other details.
0 starsPosted by Forceflow on Tue May 11th 2004 at 8:14pm

Looking blocky, but this is a very good first map. You used all the basics ... ladders, glass, a little bit of advanced architecture ... keep up the good work !
[author]
Posted by Anomaly on Mon May 10th 2004 at 1:58am


This is a a discussion topic for the map "ff_bunkers" by Anomaly which can be found here

Map description:

A bunkered compound at night. All weapons are represented. It is in final beta, but I doubt there will be another build forthcoming unless something horrible is noted that can be easily fixed.

This is my first mapping attempt and took about two weeks to construct. I learned as I went, so please forgive any newbie pratfalls.

Thanks to Yak_Fighter for the machine gun.

Map screenshots:

Screenshots for: ff_bunkers
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