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Game: Half-Life: Deathmatch
Added Wed Aug 25th 2004

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My favorite fairytales combined in one. This is original fellas, how many people have done a fairytale level?

this'll pose as my competition level


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0 starsPosted by 7dk2h4md720ih on Sat Jul 17th 2004 at 2:22pm

Woah, beautiful. Any chance of a dl link?
0 starsPosted by Biological Component on Sat Jul 17th 2004 at 7:24am

showing a high degree of refinement [addsig]
0 starsPosted by Cassius on Sat Jul 17th 2004 at 3:22am

The hell if I know, but it's a very good thing. [addsig]
[author]
Posted by Ferret on Sat Jul 17th 2004 at 2:48am

what does that mean? lol
0 starsPosted by Cassius on Sat Jul 17th 2004 at 2:26am

SVELTE [addsig]
[author]
Posted by Ferret on Sat Jul 17th 2004 at 12:53am

first compile for this area.

waterfall is not nearly close to being done.

0 starsPosted by matt on Fri Jul 16th 2004 at 5:46pm

wow - shall be keeping an eye on this one...
0 starsPosted by -Stratesiz- on Fri Jul 16th 2004 at 5:37pm

/me lix fettar

It's sex in a jar~

0 starsPosted by Crackerjack on Wed Jul 14th 2004 at 12:58pm

Agreed, I played this map late at night, so my head was not to clear but, as Cjunkie said its a bit cramped but really gives the feeling your in a "fairy tale." I have never seen such a well thought out map before. Atmosphere and connectivity.. are amazing. winnar!~ [addsig]
0 starsPosted by Campaignjunkie on Wed Jul 14th 2004 at 6:11am

The connectivity utterly, utterly pwns me. Seems kind of cramped (well, the house does), and the shotgun will probably be the most dominant thing in the entire map. Outdoor lighting is still kind of iffy, but once Ferret sorts out all that stuff, I can easily see this map winning. [addsig]
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