Posted by Tracer Bullet on Thu May 13th 2004 at 7:59pm
Hmm, alrighty. I guess I'll give it a try. I was considering just pitching this one.
Hmm, alrighty. I guess I'll give it a try. I was considering just pitching this one.
Posted by $loth on Thu May 13th 2004 at 7:08pm
I had never even hear of flatshading before the snarkpit. ![]()
Posted by beer hunter on Thu May 13th 2004 at 6:39pm
Hmmm, those screenys seem ok-ish but maybe you're using too many colours ? flatshaded is not my thing so i'm prolly talking BS
Posted by ReNo on Thu May 13th 2004 at 2:36pm
I think it looks like it has potential, though the shadows do it harm. Try as the others said - make all the textures you have used emit light by putting entires in a .rad file. You could then consider doing a bit of manual shading like I did - use darker tones of the same colour to suggest shadow, and lighter tones to suggest highlights.
I think the first shot looks really nice
Posted by Adam Hawkins on Thu May 13th 2004 at 12:32pm
Very cool looking though I think the shadows might be spoiling it a little :/ Nice selection of colours too
Posted by Leperous on Thu May 13th 2004 at 9:34am
I think it's looking quite good, although you have shadows, bad!
Posted by $loth on Thu May 13th 2004 at 9:13am
Some images in this post have been automatically down-sized, click on them to view the full sized versions:
This one looks a bit iffy, maybe its just the angle that the pic was taken at.
Nice job![]()
Posted by scary_jeff on Thu May 13th 2004 at 9:08am
Not getting the hang of it?? I think it looks quite nice! Have you tried doing it like ReNos where all the textures are set to emit light (no shadows)?
[edit] why hasn't the image in sloth's post been resized? [/edit]



