Posted by Junkyard God on Fri Nov 5th 2004 at 8:19pm
WOW, that looks verry nice m8, some realy nice architecture there, i like the part with all the water too, verry nice m8, keep it up
Posted by Captain P on Sun May 16th 2004 at 6:47pm
About the lights: the amount of colors make it look funky. Not completely what I would suspect in such an environment. I think it's those two red lights in the middle. They don't seem to fit there. I think.
[addsig]
Posted by scary_jeff on Sun May 16th 2004 at 3:58pm
I thought that as well. The strip lights on the pilars don't seem to be illuminating the surroundings atm all anyway (ceiling and floor being lit by something blue).
Posted by ReNo on Sun May 16th 2004 at 2:08pm
That last shot looks like it could provide some potential vertical play if you added an upstairs floor on the sides. Just something to think about
Posted by 7dk2h4md720ih on Sun May 16th 2004 at 1:19pm
| ? quote: |
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That pic looks a bit crowded with lights.
Overall it's looking very pretty. Do you have any rooms done or is it a big maze of halls?
edit: Last screen looks like a bit of a room. *eats words* [addsig]
Posted by Leperous on Sun May 16th 2004 at 9:10am
Much better, pillars = win in my opinion, make playing it a bit more interesting
Posted by wil5on on Sun May 16th 2004 at 6:13am
| ? posted by Orpheus |
| people severely underestimate the "generic" section of the default HL textures... use one of those... |
People severely underestimate ALL the HL textures... Its just a matter of using them right.
[addsig]
Posted by scary_jeff on Sun May 16th 2004 at 1:30am
Agreed, some of those ('generic') are actually fairly detailed.
Posted by Orpheus on Sat May 15th 2004 at 11:53pm
people severely underestimate the "generic" section of the default HL textures... use one of those... [addsig]



